OpenTTD Source 20250905-master-g122023be8d
|
Types related to the sprite cache. More...
#include "core/enum_type.hpp"
Go to the source code of this file.
Data Structures | |
struct | Sprite |
Data structure describing a sprite. More... | |
Typedefs | |
using | SpriteCacheCtrlFlags = EnumBitSet< SpriteCacheCtrlFlag, uint8_t > |
Enumerations | |
enum class | SpriteCacheCtrlFlag : uint8_t { AllowZoomMin1xPal , AllowZoomMin1x32bpp , AllowZoomMin2xPal , AllowZoomMin2x32bpp } |
Types related to the sprite cache.
Definition in file spritecache_type.h.
using SpriteCacheCtrlFlags = EnumBitSet<SpriteCacheCtrlFlag, uint8_t> |
Definition at line 31 of file spritecache_type.h.
|
strong |
Definition at line 24 of file spritecache_type.h.