OpenTTD Source  20241121-master-g67a0fccfad
ExternalTownData Struct Reference

Town data imported from JSON files and used to place towns. More...

Data Fields

TownID town_id
 The TownID of the town in OpenTTD. Not imported, but set during the founding proceess and stored here for convenience.
 
std::string name
 The name of the town.
 
uint population
 The target population of the town when created in OpenTTD. If input is blank, defaults to 0.
 
bool is_city
 Should it be created as a city in OpenTTD? If input is blank, defaults to false.
 
float x_proportion
 The X coordinate of the town, as a proportion 0..1 of the maximum X coordinate.
 
float y_proportion
 The Y coordinate of the town, as a proportion 0..1 of the maximum Y coordinate.
 

Detailed Description

Town data imported from JSON files and used to place towns.

Definition at line 346 of file genworld.cpp.


The documentation for this struct was generated from the following file: