OpenTTD Source 20241224-master-gee860a5c8e
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Information about the presence of a Grf at a certain point during gamelog history Note about missing Grfs: Changes to missing Grfs are not logged including manual removal of the Grf. More...
#include <gamelog_internal.h>
Public Member Functions | |
GRFPresence (const GRFConfig *gc) | |
Data Fields | |
const GRFConfig * | gc |
GRFConfig, if known. | |
bool | was_missing |
Grf was missing during some gameload in the past. | |
Information about the presence of a Grf at a certain point during gamelog history Note about missing Grfs: Changes to missing Grfs are not logged including manual removal of the Grf.
So if the gamelog tells a Grf is missing we do not know whether it was readded or completely removed at some later point.
Definition at line 22 of file gamelog_internal.h.
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inline |
Definition at line 26 of file gamelog_internal.h.
const GRFConfig* GRFPresence::gc |
GRFConfig, if known.
Definition at line 23 of file gamelog_internal.h.
bool GRFPresence::was_missing |
Grf was missing during some gameload in the past.
Definition at line 24 of file gamelog_internal.h.