OpenTTD Source  20241121-master-g67a0fccfad
GRFPresence Struct Reference

Information about the presence of a Grf at a certain point during gamelog history Note about missing Grfs: Changes to missing Grfs are not logged including manual removal of the Grf. More...

#include <gamelog_internal.h>

Public Member Functions

 GRFPresence (const GRFConfig *gc)
 

Data Fields

const GRFConfiggc
 GRFConfig, if known.
 
bool was_missing
 Grf was missing during some gameload in the past.
 

Detailed Description

Information about the presence of a Grf at a certain point during gamelog history Note about missing Grfs: Changes to missing Grfs are not logged including manual removal of the Grf.

So if the gamelog tells a Grf is missing we do not know whether it was readded or completely removed at some later point.

Definition at line 22 of file gamelog_internal.h.


The documentation for this struct was generated from the following file: