OpenTTD Source 20241224-master-gf74b0cf984
SpotData Struct Reference

Used as the user_data for FindFurthestFromWater. More...

Data Fields

TileIndex tile
 holds the tile that was found
 
uint max_dist
 holds the distance that tile is from the water
 
TownLayout layout
 tells us what kind of town we're building
 

Detailed Description

Used as the user_data for FindFurthestFromWater.

Definition at line 2279 of file town_cmd.cpp.

Field Documentation

◆ layout

TownLayout SpotData::layout

tells us what kind of town we're building

Definition at line 2282 of file town_cmd.cpp.

Referenced by FindFurthestFromWater().

◆ max_dist

uint SpotData::max_dist

holds the distance that tile is from the water

Definition at line 2281 of file town_cmd.cpp.

Referenced by FindFurthestFromWater().

◆ tile

TileIndex SpotData::tile

holds the tile that was found

Definition at line 2280 of file town_cmd.cpp.

Referenced by FindFurthestFromWater(), and FindNearestGoodCoastalTownSpot().


The documentation for this struct was generated from the following file: