OpenTTD
Data Fields
IndustryTileSpec Struct Reference

Defines the data structure of each individual tile of an industry. More...

#include <industrytype.h>

Data Fields

CargoID accepts_cargo [3]
 Cargo accepted by this tile.
 
uint8 acceptance [3]
 Level of acceptance per cargo type.
 
Slope slopes_refused
 slope pattern on which this tile cannot be built
 
byte anim_production
 Animation frame to start when goods are produced.
 
byte anim_next
 Next frame in an animation.
 
bool anim_state
 When true, the tile has to be drawn using the animation state instead of the construction state.
 
uint8 callback_mask
 Bitmask of industry tile callbacks that have to be called.
 
AnimationInfo animation
 Information about the animation (is it looping, how many loops etc)
 
IndustryTileSpecialFlags special_flags
 Bitmask of extra flags used by the tile.
 
bool enabled
 entity still available (by default true).newgrf can disable it, though
 
GRFFileProps grf_prop
 properties related to the grf file
 

Detailed Description

Defines the data structure of each individual tile of an industry.

Definition at line 148 of file industrytype.h.


The documentation for this struct was generated from the following file: