AISettings Struct Reference

Settings related to the AI. More...

#include <settings_type.h>


Data Fields

bool ainew_active
 is the new AI active?
bool ai_in_multiplayer
 so we allow AIs in multiplayer
bool ai_disable_veh_train
 disable types for AI
bool ai_disable_veh_roadveh
 disable types for AI
bool ai_disable_veh_aircraft
 disable types for AI
bool ai_disable_veh_ship
 disable types for AI


Detailed Description

Settings related to the AI.

Definition at line 164 of file settings_type.h.


The documentation for this struct was generated from the following file:
Generated on Sat Sep 6 20:15:59 2008 for openttd by  doxygen 1.4.7