00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "landscape.h"
00008 #include "company_func.h"
00009 #include "signs_base.h"
00010 #include "signs_func.h"
00011 #include "saveload.h"
00012 #include "command_func.h"
00013 #include "variables.h"
00014 #include "strings_func.h"
00015 #include "viewport_func.h"
00016 #include "tilehighlight_func.h"
00017 #include "zoom_func.h"
00018 #include "functions.h"
00019 #include "window_func.h"
00020 #include "map_func.h"
00021 #include "string_func.h"
00022 #include "oldpool_func.h"
00023
00024 #include "table/strings.h"
00025
00026 SignID _new_sign_id;
00027
00028
00029 DEFINE_OLD_POOL_GENERIC(Sign, Sign)
00030
00031 Sign::Sign(Owner owner)
00032 {
00033 this->owner = owner;
00034 }
00035
00036 Sign::~Sign()
00037 {
00038 free(this->name);
00039
00040 if (CleaningPool()) return;
00041
00042 DeleteRenameSignWindow(this->index);
00043 this->owner = INVALID_OWNER;
00044 }
00045
00052 static void UpdateSignVirtCoords(Sign *si)
00053 {
00054 Point pt = RemapCoords(si->x, si->y, si->z);
00055 SetDParam(0, si->index);
00056 UpdateViewportSignPos(&si->sign, pt.x, pt.y - 6, STR_2806);
00057 }
00058
00064 void UpdateAllSignVirtCoords()
00065 {
00066 Sign *si;
00067
00068 FOR_ALL_SIGNS(si) UpdateSignVirtCoords(si);
00069
00070 }
00071
00080 static void MarkSignDirty(Sign *si)
00081 {
00082
00083
00084
00085 MarkAllViewportsDirty(
00086 si->sign.left - 6,
00087 si->sign.top - 3,
00088 si->sign.left + ScaleByZoom(si->sign.width_1 + 12, ZOOM_LVL_MAX),
00089 si->sign.top + ScaleByZoom(12, ZOOM_LVL_MAX));
00090 }
00091
00101 CommandCost CmdPlaceSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
00102 {
00103
00104 if (!Sign::CanAllocateItem()) return_cmd_error(STR_2808_TOO_MANY_SIGNS);
00105
00106
00107 if (flags & DC_EXEC) {
00108 Sign *si = new Sign(_current_company);
00109 int x = TileX(tile) * TILE_SIZE;
00110 int y = TileY(tile) * TILE_SIZE;
00111
00112 si->x = x;
00113 si->y = y;
00114 si->z = GetSlopeZ(x, y);
00115 UpdateSignVirtCoords(si);
00116 MarkSignDirty(si);
00117 InvalidateWindowData(WC_SIGN_LIST, 0, 0);
00118 _new_sign_id = si->index;
00119 }
00120
00121 return CommandCost();
00122 }
00123
00133 CommandCost CmdRenameSign(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
00134 {
00135 if (!IsValidSignID(p1)) return CMD_ERROR;
00136
00137
00138
00139 if (!StrEmpty(_cmd_text)) {
00140 if (strlen(_cmd_text) >= MAX_LENGTH_SIGN_NAME_BYTES) return CMD_ERROR;
00141
00142 if (flags & DC_EXEC) {
00143 Sign *si = GetSign(p1);
00144
00145
00146 free(si->name);
00147
00148 si->name = strdup(_cmd_text);
00149 si->owner = _current_company;
00150
00151
00152 MarkSignDirty(si);
00153 UpdateSignVirtCoords(si);
00154 MarkSignDirty(si);
00155 InvalidateWindowData(WC_SIGN_LIST, 0, 1);
00156 }
00157 } else {
00158 if (flags & DC_EXEC) {
00159 Sign *si = GetSign(p1);
00160
00161 MarkSignDirty(si);
00162 delete si;
00163
00164 InvalidateWindowData(WC_SIGN_LIST, 0, 0);
00165 }
00166 }
00167
00168 return CommandCost();
00169 }
00170
00178 void CcPlaceSign(bool success, TileIndex tile, uint32 p1, uint32 p2)
00179 {
00180 if (success) {
00181 ShowRenameSignWindow(GetSign(_new_sign_id));
00182 ResetObjectToPlace();
00183 }
00184 }
00185
00192 void PlaceProc_Sign(TileIndex tile)
00193 {
00194 DoCommandP(tile, 0, 0, CcPlaceSign, CMD_PLACE_SIGN | CMD_MSG(STR_2809_CAN_T_PLACE_SIGN_HERE));
00195 }
00196
00202 void InitializeSigns()
00203 {
00204 _Sign_pool.CleanPool();
00205 _Sign_pool.AddBlockToPool();
00206 }
00207
00208 static const SaveLoad _sign_desc[] = {
00209 SLE_CONDVAR(Sign, name, SLE_NAME, 0, 83),
00210 SLE_CONDSTR(Sign, name, SLE_STR, 0, 84, SL_MAX_VERSION),
00211 SLE_CONDVAR(Sign, x, SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
00212 SLE_CONDVAR(Sign, y, SLE_FILE_I16 | SLE_VAR_I32, 0, 4),
00213 SLE_CONDVAR(Sign, x, SLE_INT32, 5, SL_MAX_VERSION),
00214 SLE_CONDVAR(Sign, y, SLE_INT32, 5, SL_MAX_VERSION),
00215 SLE_CONDVAR(Sign, owner, SLE_UINT8, 6, SL_MAX_VERSION),
00216 SLE_VAR(Sign, z, SLE_UINT8),
00217 SLE_END()
00218 };
00219
00225 static void Save_SIGN()
00226 {
00227 Sign *si;
00228
00229 FOR_ALL_SIGNS(si) {
00230 SlSetArrayIndex(si->index);
00231 SlObject(si, _sign_desc);
00232 }
00233 }
00234
00240 static void Load_SIGN()
00241 {
00242 int index;
00243 while ((index = SlIterateArray()) != -1) {
00244 Sign *si = new (index) Sign();
00245 SlObject(si, _sign_desc);
00246 }
00247 }
00248
00249 extern const ChunkHandler _sign_chunk_handlers[] = {
00250 { 'SIGN', Save_SIGN, Load_SIGN, CH_ARRAY | CH_LAST},
00251 };