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1 /* $Id: object_base.h 25844 2013-10-12 16:35:50Z frosch $ */
3 /*
4  * This file is part of OpenTTD.
5  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <>.
8  */
12 #ifndef OBJECT_BASE_H
13 #define OBJECT_BASE_H
15 #include "core/pool_type.hpp"
16 #include "object_type.h"
17 #include "tilearea_type.h"
18 #include "town_type.h"
19 #include "date_type.h"
22 extern ObjectPool _object_pool;
25 struct Object : ObjectPool::PoolItem<&_object_pool> {
30  byte colour;
31  byte view;
34  Object() {}
36  ~Object() {}
38  static Object *GetByTile(TileIndex tile);
45  static inline void IncTypeCount(ObjectType type)
46  {
47  assert(type < NUM_OBJECTS);
48  counts[type]++;
49  }
56  static inline void DecTypeCount(ObjectType type)
57  {
58  assert(type < NUM_OBJECTS);
59  counts[type]--;
60  }
67  static inline uint16 GetTypeCount(ObjectType type)
68  {
69  assert(type < NUM_OBJECTS);
70  return counts[type];
71  }
74  static inline void ResetTypeCounts()
75  {
76  memset(&counts, 0, sizeof(counts));
77  }
79 protected:
80  static uint16 counts[NUM_OBJECTS];
81 };
83 #define FOR_ALL_OBJECTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Object, object_index, var, start)
84 #define FOR_ALL_OBJECTS(var) FOR_ALL_OBJECTS_FROM(var, 0)
92 };
95 extern SmallVector<ClearedObjectArea, 4> _cleared_object_areas;
97 #endif /* OBJECT_BASE_H */
TileIndex first_tile
The first tile being cleared, which then causes the whole object to be cleared.
Definition: object_base.h:90
static const ObjectType NUM_OBJECTS
Number of supported objects overall.
Definition: object_type.h:27
Types related to towns.
Town * town
Town the object is built in.
Definition: object_base.h:27
Date build_date
Date of construction.
Definition: object_base.h:29
byte colour
Colour of the object, for display purpose.
Definition: object_base.h:30
Make sure the object isn&#39;t zeroed.
Definition: object_base.h:34
Simple vector template class.
Defintion of Pool, structure used to access PoolItems, and PoolItem, base structure for Vehicle...
Types related to object tiles.
static uint16 counts[NUM_OBJECTS]
Number of objects per type ingame.
Definition: object_base.h:80
Make sure the right destructor is called as well!
Definition: object_base.h:36
Keeps track of removed objects during execution/testruns of commands.
Definition: object_base.h:89
TileArea area
The area of the object.
Definition: object_base.h:91
An object, such as transmitter, on the map.
Definition: object_base.h:25
Represents the covered area of e.g.
Definition: tilearea_type.h:18
uint16 ObjectType
Types of objects.
Definition: object_type.h:16
ClearedObjectArea * FindClearedObject(TileIndex tile)
Find the entry in _cleared_object_areas which occupies a certain tile.
Definition: object_cmd.cpp:453
Base class for all PoolItems.
Definition: pool_type.hpp:146
Base class for all pools.
Definition: pool_type.hpp:83
static uint16 GetTypeCount(ObjectType type)
Get the count of objects for this type.
Definition: object_base.h:67
uint32 TileIndex
The index/ID of a Tile.
Definition: tile_type.h:80
static void ResetTypeCounts()
Resets object counts.
Definition: object_base.h:74
static void IncTypeCount(ObjectType type)
Increment the count of objects for this type.
Definition: object_base.h:45
TileArea location
Location of the object.
Definition: object_base.h:28
ObjectType type
Type of the object.
Definition: object_base.h:26
Town data structure.
Definition: town.h:55
Type for storing the &#39;area&#39; of something uses on the map.
static Object * GetByTile(TileIndex tile)
Get the object associated with a tile.
Definition: object_cmd.cpp:52
Types related to the dates in OpenTTD.
int32 Date
The type to store our dates in.
Definition: date_type.h:16
static void DecTypeCount(ObjectType type)
Decrement the count of objects for this type.
Definition: object_base.h:56
byte view
The view setting for this object.
Definition: object_base.h:31