00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "variables.h"
00008 #include "debug.h"
00009 #include "engine_func.h"
00010 #include "engine_base.h"
00011 #include "train.h"
00012 #include "company_func.h"
00013 #include "company_base.h"
00014 #include "station_base.h"
00015 #include "airport.h"
00016 #include "newgrf.h"
00017 #include "newgrf_callbacks.h"
00018 #include "newgrf_engine.h"
00019 #include "newgrf_station.h"
00020 #include "newgrf_spritegroup.h"
00021 #include "newgrf_cargo.h"
00022 #include "cargotype.h"
00023 #include "date_func.h"
00024 #include "vehicle_func.h"
00025 #include "core/random_func.hpp"
00026 #include "direction_func.h"
00027 #include "rail_map.h"
00028 #include "rail.h"
00029 #include "settings_type.h"
00030 #include "aircraft.h"
00031 #include "core/smallmap_type.hpp"
00032
00033
00034 int _traininfo_vehicle_pitch = 0;
00035 int _traininfo_vehicle_width = 29;
00036
00037 struct WagonOverride {
00038 EngineID *train_id;
00039 uint trains;
00040 CargoID cargo;
00041 const SpriteGroup *group;
00042 };
00043
00044 void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const SpriteGroup *group, EngineID *train_id, uint trains)
00045 {
00046 Engine *e = GetEngine(engine);
00047 WagonOverride *wo;
00048
00049 assert(cargo < NUM_CARGO + 2);
00050
00051 e->overrides_count++;
00052 e->overrides = ReallocT(e->overrides, e->overrides_count);
00053
00054 wo = &e->overrides[e->overrides_count - 1];
00055 wo->group = group;
00056 wo->cargo = cargo;
00057 wo->trains = trains;
00058 wo->train_id = MallocT<EngineID>(trains);
00059 memcpy(wo->train_id, train_id, trains * sizeof *train_id);
00060 }
00061
00062 const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine)
00063 {
00064 const Engine *e = GetEngine(engine);
00065
00066
00067
00068
00069
00070
00071 for (uint i = 0; i < e->overrides_count; i++) {
00072 const WagonOverride *wo = &e->overrides[i];
00073
00074 if (wo->cargo != cargo && wo->cargo != CT_DEFAULT) continue;
00075
00076 for (uint j = 0; j < wo->trains; j++) {
00077 if (wo->train_id[j] == overriding_engine) return wo->group;
00078 }
00079 }
00080 return NULL;
00081 }
00082
00086 void UnloadWagonOverrides(Engine *e)
00087 {
00088 for (uint i = 0; i < e->overrides_count; i++) {
00089 WagonOverride *wo = &e->overrides[i];
00090 free(wo->train_id);
00091 }
00092 free(e->overrides);
00093 e->overrides_count = 0;
00094 e->overrides = NULL;
00095 }
00096
00097
00098 void SetCustomEngineSprites(EngineID engine, byte cargo, const SpriteGroup *group)
00099 {
00100 Engine *e = GetEngine(engine);
00101 assert(cargo < lengthof(e->group));
00102
00103 if (e->group[cargo] != NULL) {
00104 grfmsg(6, "SetCustomEngineSprites: engine %d cargo %d already has group -- replacing", engine, cargo);
00105 }
00106 e->group[cargo] = group;
00107 }
00108
00109
00116 void SetEngineGRF(EngineID engine, const GRFFile *file)
00117 {
00118 Engine *e = GetEngine(engine);
00119 e->grffile = file;
00120 }
00121
00122
00128 const GRFFile *GetEngineGRF(EngineID engine)
00129 {
00130 return GetEngine(engine)->grffile;
00131 }
00132
00133
00139 uint32 GetEngineGRFID(EngineID engine)
00140 {
00141 return GetEngineGRF(engine)->grfid;
00142 }
00143
00144
00145 static int MapOldSubType(const Vehicle *v)
00146 {
00147 if (v->type != VEH_TRAIN) return v->subtype;
00148 if (IsTrainEngine(v)) return 0;
00149 if (IsFreeWagon(v)) return 4;
00150 return 2;
00151 }
00152
00153
00154
00155 enum {
00156 AMS_TTDP_HANGAR,
00157 AMS_TTDP_TO_HANGAR,
00158 AMS_TTDP_TO_PAD1,
00159 AMS_TTDP_TO_PAD2,
00160 AMS_TTDP_TO_PAD3,
00161 AMS_TTDP_TO_ENTRY_2_AND_3,
00162 AMS_TTDP_TO_ENTRY_2_AND_3_AND_H,
00163 AMS_TTDP_TO_JUNCTION,
00164 AMS_TTDP_LEAVE_RUNWAY,
00165 AMS_TTDP_TO_INWAY,
00166 AMS_TTDP_TO_RUNWAY,
00167 AMS_TTDP_TO_OUTWAY,
00168 AMS_TTDP_WAITING,
00169 AMS_TTDP_TAKEOFF,
00170 AMS_TTDP_TO_TAKEOFF,
00171 AMS_TTDP_CLIMBING,
00172 AMS_TTDP_FLIGHT_APPROACH,
00173 AMS_TTDP_UNUSED_0x11,
00174 AMS_TTDP_FLIGHT_TO_TOWER,
00175 AMS_TTDP_UNUSED_0x13,
00176 AMS_TTDP_FLIGHT_FINAL,
00177 AMS_TTDP_FLIGHT_DESCENT,
00178 AMS_TTDP_BRAKING,
00179 AMS_TTDP_HELI_TAKEOFF_AIRPORT,
00180 AMS_TTDP_HELI_TO_TAKEOFF_AIRPORT,
00181 AMS_TTDP_HELI_LAND_AIRPORT,
00182 AMS_TTDP_HELI_TAKEOFF_HELIPORT,
00183 AMS_TTDP_HELI_TO_TAKEOFF_HELIPORT,
00184 AMS_TTDP_HELI_LAND_HELIPORT,
00185 };
00186
00187
00192 static byte MapAircraftMovementState(const Vehicle *v)
00193 {
00194 const Station *st = GetTargetAirportIfValid(v);
00195 if (st == NULL) return AMS_TTDP_FLIGHT_TO_TOWER;
00196
00197 const AirportFTAClass *afc = st->Airport();
00198 uint16 amdflag = afc->MovingData(v->u.air.pos)->flag;
00199
00200 switch (v->u.air.state) {
00201 case HANGAR:
00202
00203
00204
00205
00206
00207
00208 if (amdflag & AMED_HELI_LOWER) return AMS_TTDP_HELI_LAND_AIRPORT;
00209
00210
00211
00212 if (amdflag & AMED_SLOWTURN) return AMS_TTDP_FLIGHT_TO_TOWER;
00213
00214
00215
00216 if (amdflag & AMED_EXACTPOS) return AMS_TTDP_HANGAR;
00217
00218
00219 return AMS_TTDP_TO_HANGAR;
00220
00221 case TERM1:
00222 if (amdflag & AMED_EXACTPOS) return AMS_TTDP_TO_PAD1;
00223 return AMS_TTDP_TO_JUNCTION;
00224
00225 case TERM2:
00226 if (amdflag & AMED_EXACTPOS) return AMS_TTDP_TO_PAD2;
00227 return AMS_TTDP_TO_ENTRY_2_AND_3_AND_H;
00228
00229 case TERM3:
00230 case TERM4:
00231 case TERM5:
00232 case TERM6:
00233 case TERM7:
00234 case TERM8:
00235
00236 if (amdflag & AMED_EXACTPOS) return AMS_TTDP_TO_PAD3;
00237 return AMS_TTDP_TO_ENTRY_2_AND_3_AND_H;
00238
00239 case HELIPAD1:
00240 case HELIPAD2:
00241 case HELIPAD3:
00242 case HELIPAD4:
00243 if (amdflag & AMED_HELI_LOWER) return AMS_TTDP_HELI_LAND_AIRPORT;
00244 if (amdflag & AMED_SLOWTURN) return AMS_TTDP_FLIGHT_TO_TOWER;
00245 return AMS_TTDP_TO_JUNCTION;
00246
00247 case TAKEOFF:
00248 return AMS_TTDP_TO_OUTWAY;
00249
00250 case STARTTAKEOFF:
00251 return AMS_TTDP_TAKEOFF;
00252
00253 case ENDTAKEOFF:
00254 return AMS_TTDP_CLIMBING;
00255
00256 case HELITAKEOFF:
00257 if (afc->delta_z == 0) {
00258 return amdflag & AMED_HELI_RAISE ?
00259 AMS_TTDP_HELI_TAKEOFF_AIRPORT : AMS_TTDP_TO_JUNCTION;
00260 } else {
00261 return AMS_TTDP_HELI_TAKEOFF_HELIPORT;
00262 }
00263
00264 case FLYING:
00265 return amdflag & AMED_HOLD ? AMS_TTDP_FLIGHT_APPROACH : AMS_TTDP_FLIGHT_TO_TOWER;
00266
00267 case LANDING:
00268 return AMS_TTDP_FLIGHT_DESCENT;
00269
00270 case ENDLANDING:
00271 if (amdflag & AMED_BRAKE) return AMS_TTDP_BRAKING;
00272
00273 return AMS_TTDP_TO_INWAY;
00274
00275 case HELILANDING:
00276 case HELIENDLANDING:
00277 if (amdflag & AMED_HELI_LOWER) {
00278 return afc->delta_z == 0 ?
00279 AMS_TTDP_HELI_LAND_AIRPORT : AMS_TTDP_HELI_LAND_HELIPORT;
00280 } else {
00281 return AMS_TTDP_FLIGHT_TO_TOWER;
00282 }
00283
00284 default:
00285 return AMS_TTDP_HANGAR;
00286 }
00287 }
00288
00289
00290
00291 enum {
00292 AMA_TTDP_IN_HANGAR,
00293 AMA_TTDP_ON_PAD1,
00294 AMA_TTDP_ON_PAD2,
00295 AMA_TTDP_ON_PAD3,
00296 AMA_TTDP_HANGAR_TO_PAD1,
00297 AMA_TTDP_HANGAR_TO_PAD2,
00298 AMA_TTDP_HANGAR_TO_PAD3,
00299 AMA_TTDP_LANDING_TO_PAD1,
00300 AMA_TTDP_LANDING_TO_PAD2,
00301 AMA_TTDP_LANDING_TO_PAD3,
00302 AMA_TTDP_PAD1_TO_HANGAR,
00303 AMA_TTDP_PAD2_TO_HANGAR,
00304 AMA_TTDP_PAD3_TO_HANGAR,
00305 AMA_TTDP_PAD1_TO_TAKEOFF,
00306 AMA_TTDP_PAD2_TO_TAKEOFF,
00307 AMA_TTDP_PAD3_TO_TAKEOFF,
00308 AMA_TTDP_HANGAR_TO_TAKOFF,
00309 AMA_TTDP_LANDING_TO_HANGAR,
00310 AMA_TTDP_IN_FLIGHT,
00311 };
00312
00313
00319 static byte MapAircraftMovementAction(const Vehicle *v)
00320 {
00321 switch (v->u.air.state) {
00322 case HANGAR:
00323 return (v->cur_speed > 0) ? AMA_TTDP_LANDING_TO_HANGAR : AMA_TTDP_IN_HANGAR;
00324
00325 case TERM1:
00326 case HELIPAD1:
00327 return (v->current_order.IsType(OT_LOADING)) ? AMA_TTDP_ON_PAD1 : AMA_TTDP_LANDING_TO_PAD1;
00328
00329 case TERM2:
00330 case HELIPAD2:
00331 return (v->current_order.IsType(OT_LOADING)) ? AMA_TTDP_ON_PAD2 : AMA_TTDP_LANDING_TO_PAD2;
00332
00333 case TERM3:
00334 case TERM4:
00335 case TERM5:
00336 case TERM6:
00337 case TERM7:
00338 case TERM8:
00339 case HELIPAD3:
00340 case HELIPAD4:
00341 return (v->current_order.IsType(OT_LOADING)) ? AMA_TTDP_ON_PAD3 : AMA_TTDP_LANDING_TO_PAD3;
00342
00343 case TAKEOFF:
00344 case STARTTAKEOFF:
00345 case ENDTAKEOFF:
00346 case HELITAKEOFF:
00347
00348 return AMA_TTDP_PAD1_TO_TAKEOFF;
00349
00350 case FLYING:
00351 return AMA_TTDP_IN_FLIGHT;
00352
00353 case LANDING:
00354 case ENDLANDING:
00355 case HELILANDING:
00356 case HELIENDLANDING:
00357
00358 return (v->current_order.IsType(OT_GOTO_DEPOT)) ?
00359 AMA_TTDP_LANDING_TO_HANGAR : AMA_TTDP_LANDING_TO_PAD1;
00360
00361 default:
00362 return AMA_TTDP_IN_HANGAR;
00363 }
00364 }
00365
00366
00367
00368 enum {
00369 ATP_TTDP_SMALL,
00370 ATP_TTDP_LARGE,
00371 ATP_TTDP_HELIPORT,
00372 ATP_TTDP_OILRIG,
00373 };
00374
00375
00376
00377 static inline const Vehicle *GRV(const ResolverObject *object)
00378 {
00379 switch (object->scope) {
00380 default: NOT_REACHED();
00381 case VSG_SCOPE_SELF: return object->u.vehicle.self;
00382 case VSG_SCOPE_PARENT: return object->u.vehicle.parent;
00383 case VSG_SCOPE_RELATIVE: {
00384 const Vehicle *v = NULL;
00385 switch (GB(object->count, 6, 2)) {
00386 default: NOT_REACHED();
00387 case 0x00:
00388 case 0x01:
00389 v = object->u.vehicle.self;
00390 break;
00391 case 0x02:
00392 v = object->u.vehicle.parent;
00393 break;
00394 case 0x03: {
00395 const Vehicle *self = object->u.vehicle.self;
00396 for (const Vehicle *u = self->First(); u != self; u = u->Next()) {
00397 if (u->engine_type != self->engine_type) {
00398 v = NULL;
00399 } else {
00400 if (v == NULL) v = u;
00401 }
00402 }
00403 if (v == NULL) v = self;
00404 } break;
00405 }
00406 uint32 count = GB(object->count, 0, 4);
00407 if (count == 0) count = GetRegister(0x100);
00408 while (v != NULL && count-- != 0) v = (GB(object->count, 6, 2) == 0x01) ? v->Previous() : v->Next();
00409 return v;
00410 }
00411 }
00412 }
00413
00414
00415 static uint32 VehicleGetRandomBits(const ResolverObject *object)
00416 {
00417 return GRV(object) == NULL ? 0 : GRV(object)->random_bits;
00418 }
00419
00420
00421 static uint32 VehicleGetTriggers(const ResolverObject *object)
00422 {
00423 return GRV(object) == NULL ? 0 : GRV(object)->waiting_triggers;
00424 }
00425
00426
00427 static void VehicleSetTriggers(const ResolverObject *object, int triggers)
00428 {
00429
00430
00431
00432
00433 Vehicle *v = (Vehicle*)GRV(object);
00434
00435
00436
00437 assert(object->trigger != 0);
00438
00439 if (v != NULL) v->waiting_triggers = triggers;
00440 }
00441
00442
00443 static uint8 LiveryHelper(EngineID engine, const Vehicle *v)
00444 {
00445 const Livery *l;
00446
00447 if (v == NULL) {
00448 if (!IsValidCompanyID(_current_company)) return 0;
00449 l = GetEngineLivery(engine, _current_company, INVALID_ENGINE, NULL);
00450 } else if (v->type == VEH_TRAIN) {
00451 l = GetEngineLivery((v->u.rail.first_engine != INVALID_ENGINE && (IsArticulatedPart(v) || UsesWagonOverride(v))) ? v->u.rail.first_engine : v->engine_type, v->owner, v->u.rail.first_engine, v);
00452 } else {
00453 l = GetEngineLivery(v->engine_type, v->owner, INVALID_ENGINE, v);
00454 }
00455
00456 return l->colour1 + l->colour2 * 16;
00457 }
00458
00459
00460 static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
00461 {
00462 const Vehicle *v = GRV(object);
00463
00464 if (v == NULL) {
00465
00466 switch (variable) {
00467 case 0x43: return _current_company | (LiveryHelper(object->u.vehicle.self_type, NULL) << 24);
00468 case 0x46: return 0;
00469 case 0x48: return GetEngine(object->u.vehicle.self_type)->flags;
00470 case 0x49: return _cur_year;
00471 case 0xC4: return Clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR;
00472 case 0xDA: return INVALID_VEHICLE;
00473 }
00474
00475 *available = false;
00476 return UINT_MAX;
00477 }
00478
00479
00480 switch (variable) {
00481 case 0x40:
00482 case 0x41:
00483 {
00484 const Vehicle* u;
00485 byte chain_before = 0;
00486 byte chain_after = 0;
00487
00488 for (u = v->First(); u != v; u = u->Next()) {
00489 chain_before++;
00490 if (variable == 0x41 && u->engine_type != v->engine_type) chain_before = 0;
00491 }
00492
00493 while (u->Next() != NULL && (variable == 0x40 || u->Next()->engine_type == v->engine_type)) {
00494 chain_after++;
00495 u = u->Next();
00496 }
00497
00498 return chain_before | chain_after << 8 | (chain_before + chain_after + (variable == 0x41)) << 16;
00499 }
00500
00501 case 0x42: {
00502 const Vehicle *u;
00503 byte cargo_classes = 0;
00504 uint8 common_cargo_best = 0;
00505 uint8 common_cargos[NUM_CARGO];
00506 uint8 common_subtype_best = 0;
00507 uint8 common_subtypes[256];
00508 byte user_def_data = 0;
00509 CargoID common_cargo_type = CT_PASSENGERS;
00510 uint8 common_subtype = 0;
00511
00512
00513 memset(common_cargos, 0, sizeof(common_cargos));
00514 memset(common_subtypes, 0, sizeof(common_subtypes));
00515
00516 for (u = v; u != NULL; u = u->Next()) {
00517 if (v->type == VEH_TRAIN) user_def_data |= u->u.rail.user_def_data;
00518
00519
00520 if (u->cargo_cap == 0) continue;
00521
00522 cargo_classes |= GetCargo(u->cargo_type)->classes;
00523 common_cargos[u->cargo_type]++;
00524 common_subtypes[u->cargo_subtype]++;
00525 }
00526
00527
00528 for (CargoID cargo = 0; cargo < NUM_CARGO; cargo++) {
00529 if (common_cargos[cargo] > common_cargo_best) {
00530 common_cargo_best = common_cargos[cargo];
00531 common_cargo_type = GetCargo(cargo)->bitnum;
00532 }
00533 }
00534
00535 for (uint i = 0; i < lengthof(common_subtypes); i++) {
00536 if (common_subtypes[i] > common_subtype_best) {
00537 common_subtype_best = common_subtypes[i];
00538 common_subtype = i;
00539 }
00540 }
00541
00542 return cargo_classes | (common_cargo_type << 8) | (common_subtype << 16) | (user_def_data << 24);
00543 }
00544
00545 case 0x43:
00546 return v->owner | (GetCompany(v->owner)->is_ai ? 0x10000 : 0) | (LiveryHelper(v->engine_type, v) << 24);
00547
00548 case 0x44:
00549 if (v->type != VEH_AIRCRAFT) return UINT_MAX;
00550
00551 {
00552 const Vehicle *w = v->Next();
00553 uint16 altitude = v->z_pos - w->z_pos;
00554 byte airporttype = ATP_TTDP_LARGE;
00555
00556 const Station *st = GetTargetAirportIfValid(v);
00557
00558 if (st != NULL) {
00559 switch (st->airport_type) {
00560
00561
00562 case AT_HELIDEPOT:
00563 case AT_HELISTATION:
00564 case AT_COMMUTER:
00565 case AT_SMALL: airporttype = ATP_TTDP_SMALL; break;
00566 case AT_METROPOLITAN:
00567 case AT_INTERNATIONAL:
00568 case AT_INTERCON:
00569 case AT_LARGE: airporttype = ATP_TTDP_LARGE; break;
00570 case AT_HELIPORT: airporttype = ATP_TTDP_HELIPORT; break;
00571 case AT_OILRIG: airporttype = ATP_TTDP_OILRIG; break;
00572 default: airporttype = ATP_TTDP_LARGE; break;
00573 }
00574 }
00575
00576 return (altitude << 8) | airporttype;
00577 }
00578
00579 case 0x45: {
00580
00581
00582
00583
00584
00585 if (v->type != VEH_TRAIN) return 0;
00586
00587 const Vehicle *u_p = v->Previous();
00588 const Vehicle *u_n = v->Next();
00589 DirDiff f = (u_p == NULL) ? DIRDIFF_SAME : DirDifference(u_p->direction, v->direction);
00590 DirDiff b = (u_n == NULL) ? DIRDIFF_SAME : DirDifference(v->direction, u_n->direction);
00591 DirDiff t = ChangeDirDiff(f, b);
00592
00593 return ((t > DIRDIFF_REVERSE ? t | 8 : t) << 16) |
00594 ((b > DIRDIFF_REVERSE ? b | 8 : b) << 8) |
00595 ( f > DIRDIFF_REVERSE ? f | 8 : f);
00596 }
00597
00598 case 0x46:
00599 return v->motion_counter;
00600
00601 case 0x47: {
00602
00603
00604
00605
00606
00607
00608 const CargoSpec *cs = GetCargo(v->cargo_type);
00609
00610 return (cs->classes << 16) | (cs->weight << 8) | GetEngineGRF(v->engine_type)->cargo_map[v->cargo_type];
00611 }
00612
00613 case 0x48: return GetEngine(v->engine_type)->flags;
00614 case 0x49: return v->build_year;
00615
00616
00617 case 0x60:
00618
00619 if (v->type != VEH_TRAIN) return GetEngine(v->engine_type)->internal_id == parameter;
00620
00621 {
00622 uint count = 0;
00623 for (; v != NULL; v = v->Next()) {
00624 if (GetEngine(v->engine_type)->internal_id == parameter) count++;
00625 }
00626 return count;
00627 }
00628
00629 case 0xFE:
00630 case 0xFF: {
00631 uint16 modflags = 0;
00632
00633 if (v->type == VEH_TRAIN) {
00634 const Vehicle *u = IsTrainWagon(v) && HasBit(v->vehicle_flags, VRF_POWEREDWAGON) ? v->First() : v;
00635 RailType railtype = GetRailType(v->tile);
00636 bool powered = IsTrainEngine(v) || (IsTrainWagon(v) && HasBit(v->vehicle_flags, VRF_POWEREDWAGON));
00637 bool has_power = powered && HasPowerOnRail(u->u.rail.railtype, railtype);
00638 bool is_electric = powered && u->u.rail.railtype == RAILTYPE_ELECTRIC;
00639
00640 if (has_power) SetBit(modflags, 5);
00641 if (is_electric && !has_power) SetBit(modflags, 6);
00642 if (HasBit(v->u.rail.flags, VRF_TOGGLE_REVERSE)) SetBit(modflags, 8);
00643 }
00644 if (HasBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE)) SetBit(modflags, 10);
00645
00646 return variable == 0xFE ? modflags : GB(modflags, 8, 8);
00647 }
00648 }
00649
00650
00651 switch (variable - 0x80) {
00652 case 0x00: return v->type;
00653 case 0x01: return MapOldSubType(v);
00654 case 0x04: return v->index;
00655 case 0x05: return GB(v->index, 8, 8);
00656 case 0x0A: return v->current_order.Pack();
00657 case 0x0B: return GB(v->current_order.Pack(), 8, 8);
00658 case 0x0C: return v->GetNumOrders();
00659 case 0x0D: return v->cur_order_index;
00660 case 0x10: return v->load_unload_time_rem;
00661 case 0x11: return GB(v->load_unload_time_rem, 8, 8);
00662 case 0x12: return max(v->date_of_last_service - DAYS_TILL_ORIGINAL_BASE_YEAR, 0);
00663 case 0x13: return GB(max(v->date_of_last_service - DAYS_TILL_ORIGINAL_BASE_YEAR, 0), 8, 8);
00664 case 0x14: return v->service_interval;
00665 case 0x15: return GB(v->service_interval, 8, 8);
00666 case 0x16: return v->last_station_visited;
00667 case 0x17: return v->tick_counter;
00668 case 0x18: return v->max_speed;
00669 case 0x19: return GB(v->max_speed, 8, 8);
00670 case 0x1A: return v->x_pos;
00671 case 0x1B: return GB(v->x_pos, 8, 8);
00672 case 0x1C: return v->y_pos;
00673 case 0x1D: return GB(v->y_pos, 8, 8);
00674 case 0x1E: return v->z_pos;
00675 case 0x1F: return object->info_view ? DIR_W : v->direction;
00676 case 0x28: return v->cur_image;
00677 case 0x29: return GB(v->cur_image, 8, 8);
00678 case 0x32: return v->vehstatus;
00679 case 0x33: return 0;
00680 case 0x34: return v->cur_speed;
00681 case 0x35: return GB(v->cur_speed, 8, 8);
00682 case 0x36: return v->subspeed;
00683 case 0x37: return v->acceleration;
00684 case 0x39: return v->cargo_type;
00685 case 0x3A: return v->cargo_cap;
00686 case 0x3B: return GB(v->cargo_cap, 8, 8);
00687 case 0x3C: return v->cargo.Count();
00688 case 0x3D: return GB(v->cargo.Count(), 8, 8);
00689 case 0x3E: return v->cargo.Source();
00690 case 0x3F: return v->cargo.DaysInTransit();
00691 case 0x40: return v->age;
00692 case 0x41: return GB(v->age, 8, 8);
00693 case 0x42: return v->max_age;
00694 case 0x43: return GB(v->max_age, 8, 8);
00695 case 0x44: return Clamp(v->build_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR;
00696 case 0x45: return v->unitnumber;
00697 case 0x46: return GetEngine(v->engine_type)->internal_id;
00698 case 0x47: return GB(GetEngine(v->engine_type)->internal_id, 8, 8);
00699 case 0x48:
00700 if (v->type != VEH_TRAIN || v->spritenum != 0xFD) return v->spritenum;
00701 return HasBit(v->u.rail.flags, VRF_REVERSE_DIRECTION) ? 0xFE : 0xFD;
00702
00703 case 0x49: return v->day_counter;
00704 case 0x4A: return v->breakdowns_since_last_service;
00705 case 0x4B: return v->breakdown_ctr;
00706 case 0x4C: return v->breakdown_delay;
00707 case 0x4D: return v->breakdown_chance;
00708 case 0x4E: return v->reliability;
00709 case 0x4F: return GB(v->reliability, 8, 8);
00710 case 0x50: return v->reliability_spd_dec;
00711 case 0x51: return GB(v->reliability_spd_dec, 8, 8);
00712 case 0x52: return ClampToI32(v->GetDisplayProfitThisYear());
00713 case 0x53: return GB(ClampToI32(v->GetDisplayProfitThisYear()), 8, 24);
00714 case 0x54: return GB(ClampToI32(v->GetDisplayProfitThisYear()), 16, 16);
00715 case 0x55: return GB(ClampToI32(v->GetDisplayProfitThisYear()), 24, 8);
00716 case 0x56: return ClampToI32(v->GetDisplayProfitLastYear());
00717 case 0x57: return GB(ClampToI32(v->GetDisplayProfitLastYear()), 8, 24);
00718 case 0x58: return GB(ClampToI32(v->GetDisplayProfitLastYear()), 16, 16);
00719 case 0x59: return GB(ClampToI32(v->GetDisplayProfitLastYear()), 24, 8);
00720 case 0x5A: return v->Next() == NULL ? INVALID_VEHICLE : v->Next()->index;
00721 case 0x5C: return ClampToI32(v->value);
00722 case 0x5D: return GB(ClampToI32(v->value), 8, 24);
00723 case 0x5E: return GB(ClampToI32(v->value), 16, 16);
00724 case 0x5F: return GB(ClampToI32(v->value), 24, 8);
00725 case 0x72: return v->cargo_subtype;
00726 case 0x7A: return v->random_bits;
00727 case 0x7B: return v->waiting_triggers;
00728 }
00729
00730
00731 switch (v->type) {
00732 case VEH_TRAIN:
00733 switch (variable - 0x80) {
00734 case 0x62: return v->u.rail.track;
00735 case 0x66: return v->u.rail.railtype;
00736 case 0x73: return v->u.rail.cached_veh_length;
00737 case 0x74: return v->u.rail.cached_power;
00738 case 0x75: return GB(v->u.rail.cached_power, 8, 24);
00739 case 0x76: return GB(v->u.rail.cached_power, 16, 16);
00740 case 0x77: return GB(v->u.rail.cached_power, 24, 8);
00741 case 0x7C: return v->First()->index;
00742 case 0x7D: return GB(v->First()->index, 8, 8);
00743 case 0x7F: return 0;
00744 }
00745 break;
00746
00747 case VEH_ROAD:
00748 switch (variable - 0x80) {
00749 case 0x62: return v->u.road.state;
00750 case 0x64: return v->u.road.blocked_ctr;
00751 case 0x65: return GB(v->u.road.blocked_ctr, 8, 8);
00752 case 0x66: return v->u.road.overtaking;
00753 case 0x67: return v->u.road.overtaking_ctr;
00754 case 0x68: return v->u.road.crashed_ctr;
00755 case 0x69: return GB(v->u.road.crashed_ctr, 8, 8);
00756 }
00757 break;
00758
00759 case VEH_AIRCRAFT:
00760 switch (variable - 0x80) {
00761 case 0x62: return MapAircraftMovementState(v);
00762 case 0x63: return v->u.air.targetairport;
00763 case 0x66: return MapAircraftMovementAction(v);
00764 }
00765 break;
00766
00767 default: break;
00768 }
00769
00770 DEBUG(grf, 1, "Unhandled vehicle property 0x%X, type 0x%X", variable, v->type);
00771
00772 *available = false;
00773 return UINT_MAX;
00774 }
00775
00776
00777 static const SpriteGroup *VehicleResolveReal(const ResolverObject *object, const SpriteGroup *group)
00778 {
00779 const Vehicle *v = object->u.vehicle.self;
00780
00781 if (v == NULL) {
00782 if (group->g.real.num_loading > 0) return group->g.real.loading[0];
00783 if (group->g.real.num_loaded > 0) return group->g.real.loaded[0];
00784 return NULL;
00785 }
00786
00787 bool in_motion = !v->First()->current_order.IsType(OT_LOADING);
00788
00789 uint totalsets = in_motion ? group->g.real.num_loaded : group->g.real.num_loading;
00790
00791 uint set = (v->cargo.Count() * totalsets) / max((uint16)1, v->cargo_cap);
00792 set = min(set, totalsets - 1);
00793
00794 return in_motion ? group->g.real.loaded[set] : group->g.real.loading[set];
00795 }
00796
00797
00798 static inline void NewVehicleResolver(ResolverObject *res, EngineID engine_type, const Vehicle *v)
00799 {
00800 res->GetRandomBits = &VehicleGetRandomBits;
00801 res->GetTriggers = &VehicleGetTriggers;
00802 res->SetTriggers = &VehicleSetTriggers;
00803 res->GetVariable = &VehicleGetVariable;
00804 res->ResolveReal = &VehicleResolveReal;
00805
00806 res->u.vehicle.self = v;
00807 res->u.vehicle.parent = (v != NULL) ? v->First() : v;
00808
00809 res->u.vehicle.self_type = engine_type;
00810
00811 res->info_view = false;
00812
00813 res->callback = CBID_NO_CALLBACK;
00814 res->callback_param1 = 0;
00815 res->callback_param2 = 0;
00816 res->last_value = 0;
00817 res->trigger = 0;
00818 res->reseed = 0;
00819 res->count = 0;
00820
00821 const Engine *e = GetEngine(engine_type);
00822 res->grffile = (e != NULL ? e->grffile : NULL);
00823 }
00824
00825
00834 static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *v, bool use_cache = true)
00835 {
00836 const SpriteGroup *group;
00837 CargoID cargo;
00838
00839 if (v == NULL) {
00840 cargo = CT_PURCHASE;
00841 } else {
00842 cargo = v->cargo_type;
00843
00844 if (v->type == VEH_TRAIN) {
00845
00846
00847
00848 group = use_cache ? v->u.rail.cached_override : GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, v->u.rail.first_engine);
00849 if (group != NULL) return group;
00850 }
00851 }
00852
00853 const Engine *e = GetEngine(engine);
00854
00855 group = e->group[cargo];
00856 if (group != NULL) return group;
00857
00858
00859 return e->group[CT_DEFAULT];
00860 }
00861
00862
00863 SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction direction)
00864 {
00865 const SpriteGroup *group;
00866 ResolverObject object;
00867
00868 NewVehicleResolver(&object, engine, v);
00869
00870 group = Resolve(GetVehicleSpriteGroup(engine, v), &object);
00871 if (group == NULL || group->type != SGT_RESULT || group->g.result.num_sprites == 0) return 0;
00872
00873 return group->g.result.sprite + (direction % group->g.result.num_sprites);
00874 }
00875
00876
00877 SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle *v, bool info_view)
00878 {
00879 const Engine *e = GetEngine(engine);
00880
00881
00882 assert(e->type == VEH_AIRCRAFT);
00883 assert(!(e->u.air.subtype & AIR_CTOL));
00884
00885 ResolverObject object;
00886
00887 NewVehicleResolver(&object, engine, v);
00888
00889 object.info_view = info_view;
00890
00891 const SpriteGroup *group = GetWagonOverrideSpriteSet(engine, CT_DEFAULT, engine);
00892 group = Resolve(group, &object);
00893
00894 if (group == NULL || group->type != SGT_RESULT || group->g.result.num_sprites == 0) return 0;
00895
00896 if (v == NULL) return group->g.result.sprite;
00897
00898 return group->g.result.sprite + (info_view ? 0 : (v->Next()->Next()->u.air.state % group->g.result.num_sprites));
00899 }
00900
00901
00907 bool UsesWagonOverride(const Vehicle* v)
00908 {
00909 assert(v->type == VEH_TRAIN);
00910 return v->u.rail.cached_override != NULL;
00911 }
00912
00922 uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v)
00923 {
00924 const SpriteGroup *group;
00925 ResolverObject object;
00926
00927 NewVehicleResolver(&object, engine, v);
00928
00929 object.callback = callback;
00930 object.callback_param1 = param1;
00931 object.callback_param2 = param2;
00932
00933 group = Resolve(GetVehicleSpriteGroup(engine, v, false), &object);
00934 if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
00935
00936 return group->g.callback.result;
00937 }
00938
00949 uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent)
00950 {
00951 const SpriteGroup *group;
00952 ResolverObject object;
00953
00954 NewVehicleResolver(&object, engine, v);
00955
00956 object.callback = callback;
00957 object.callback_param1 = param1;
00958 object.callback_param2 = param2;
00959
00960 object.u.vehicle.parent = parent;
00961
00962 group = Resolve(GetVehicleSpriteGroup(engine, v, false), &object);
00963 if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
00964
00965 return group->g.callback.result;
00966 }
00967
00968
00969
00970 uint GetVehicleProperty(const Vehicle *v, uint8 property, uint orig_value)
00971 {
00972 uint16 callback = GetVehicleCallback(CBID_VEHICLE_MODIFY_PROPERTY, property, 0, v->engine_type, v);
00973 if (callback != CALLBACK_FAILED) return callback;
00974
00975 return orig_value;
00976 }
00977
00978
00979 uint GetEngineProperty(EngineID engine, uint8 property, uint orig_value)
00980 {
00981 uint16 callback = GetVehicleCallback(CBID_VEHICLE_MODIFY_PROPERTY, property, 0, engine, NULL);
00982 if (callback != CALLBACK_FAILED) return callback;
00983
00984 return orig_value;
00985 }
00986
00987
00988 static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_random_bits, bool first)
00989 {
00990 const SpriteGroup *group;
00991 ResolverObject object;
00992 byte new_random_bits;
00993
00994
00995 assert(v != NULL);
00996
00997 NewVehicleResolver(&object, v->engine_type, v);
00998 object.callback = CBID_RANDOM_TRIGGER;
00999 object.trigger = trigger;
01000
01001 group = Resolve(GetVehicleSpriteGroup(v->engine_type, v), &object);
01002 if (group == NULL) return;
01003
01004 new_random_bits = Random();
01005 v->random_bits &= ~object.reseed;
01006 v->random_bits |= (first ? new_random_bits : base_random_bits) & object.reseed;
01007
01008 switch (trigger) {
01009 case VEHICLE_TRIGGER_NEW_CARGO:
01010
01011
01012
01013
01014
01015
01016
01017 assert(first);
01018 DoTriggerVehicle(v->First(), VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false);
01019 break;
01020
01021 case VEHICLE_TRIGGER_DEPOT:
01022
01023
01024
01025 if (v->Next() != NULL) DoTriggerVehicle(v->Next(), trigger, 0, true);
01026 break;
01027
01028 case VEHICLE_TRIGGER_EMPTY:
01029
01030
01031
01032
01033 if (v->Next() != NULL) DoTriggerVehicle(v->Next(), trigger, first ? new_random_bits : base_random_bits, false);
01034 break;
01035
01036 case VEHICLE_TRIGGER_ANY_NEW_CARGO:
01037
01038
01039 assert(!first);
01040 if (v->Next() != NULL) DoTriggerVehicle(v->Next(), VEHICLE_TRIGGER_ANY_NEW_CARGO, base_random_bits, false);
01041 break;
01042
01043 case VEHICLE_TRIGGER_CALLBACK_32:
01044
01045 break;
01046 }
01047 }
01048
01049 void TriggerVehicle(Vehicle *v, VehicleTrigger trigger)
01050 {
01051 if (trigger == VEHICLE_TRIGGER_DEPOT) {
01052
01053 VehicleEnteredDepotThisTick(v);
01054 }
01055
01056 DoTriggerVehicle(v, trigger, 0, true);
01057 }
01058
01059
01060
01061
01068 uint ListPositionOfEngine(EngineID engine)
01069 {
01070 const Engine *e = GetEngine(engine);
01071 if (e->grffile == NULL) return e->list_position;
01072
01073
01074 return (e->grffile->grfid * 256) + e->list_position;
01075 }
01076
01077 struct ListOrderChange {
01078 EngineID engine;
01079 EngineID target;
01080 };
01081
01082 static SmallVector<ListOrderChange, 16> _list_order_changes;
01083
01084 void AlterVehicleListOrder(EngineID engine, EngineID target)
01085 {
01086
01087 ListOrderChange *loc = _list_order_changes.Append();
01088 loc->engine = engine;
01089 loc->target = target;
01090 }
01091
01092 void CommitVehicleListOrderChanges()
01093 {
01094
01095 typedef SmallMap<uint16, Engine *, 16> ListPositionMap;
01096 ListPositionMap lptr_map;
01097
01098 const ListOrderChange *end = _list_order_changes.End();
01099 for (const ListOrderChange *it = _list_order_changes.Begin(); it != end; ++it) {
01100 EngineID engine = it->engine;
01101 EngineID target = it->target;
01102
01103 if (engine == target) continue;
01104
01105 Engine *source_e = GetEngine(engine);
01106 Engine *target_e = NULL;
01107
01108
01109 Engine *e;
01110 FOR_ALL_ENGINES_OF_TYPE(e, source_e->type) {
01111 if (!_settings_game.vehicle.dynamic_engines || e->grffile == source_e->grffile) {
01112 if (e->internal_id == target) target_e = e;
01113 lptr_map[e->list_position] = e;
01114 }
01115 }
01116
01117
01118 lptr_map.SortByKey();
01119
01120
01121 if (target_e != NULL) {
01122 uint16 target_position = target_e->list_position;
01123
01124 bool moving = false;
01125 const ListPositionMap::Pair *end = lptr_map.End();
01126 for (ListPositionMap::Pair *it = lptr_map.Begin(); it != end; ++it) {
01127 if (it->first == target_position) moving = true;
01128 if (moving) it->second->list_position++;
01129 }
01130
01131 source_e->list_position = target_position;
01132 }
01133
01134 lptr_map.Clear();
01135 }
01136
01137
01138 _list_order_changes.Reset();
01139 }