gfxinit.cpp

Go to the documentation of this file.
00001 /* $Id: gfxinit.cpp 14540 2008-10-28 14:42:31Z rubidium $ */
00002 
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "debug.h"
00008 #include "gfxinit.h"
00009 #include "spritecache.h"
00010 #include "fileio_func.h"
00011 #include "fios.h"
00012 #include "newgrf.h"
00013 #include "md5.h"
00014 #include "variables.h"
00015 #include "fontcache.h"
00016 #include "gfx_func.h"
00017 #include "core/alloc_func.hpp"
00018 #include "core/bitmath_func.hpp"
00019 #include "core/smallvec_type.hpp"
00020 #include <string.h>
00021 #include "settings_type.h"
00022 #include "string_func.h"
00023 #include "ini_type.h"
00024 
00025 #include "table/sprites.h"
00026 #include "table/palette_convert.h"
00027 
00029 PaletteType _use_palette = PAL_AUTODETECT;
00031 bool _palette_remap_grf[MAX_FILE_SLOTS];
00033 const byte *_palette_remap = NULL;
00035 const byte *_palette_reverse_remap = NULL;
00036 
00037 char _ini_graphics_set[32];
00038 
00040 struct MD5File {
00041   const char *filename;        
00042   uint8 hash[16];              
00043   const char *missing_warning; 
00044 };
00045 
00047 enum GraphicsFileType {
00048   GFT_BASE,     
00049   GFT_LOGOS,    
00050   GFT_ARCTIC,   
00051   GFT_TROPICAL, 
00052   GFT_TOYLAND,  
00053   GFT_EXTRA,    
00054   MAX_GFT       
00055 };
00056 
00058 struct GraphicsSet {
00059   const char *name;          
00060   const char *description;   
00061   uint32 shortname;          
00062   uint32 version;            
00063   PaletteType palette;       
00064 
00065   MD5File files[MAX_GFT];    
00066   uint found_grfs;           
00067 
00068   GraphicsSet *next;         
00069 
00071   ~GraphicsSet()
00072   {
00073     free((void*)this->name);
00074     free((void*)this->description);
00075     for (uint i = 0; i < MAX_GFT; i++) {
00076       free((void*)this->files[i].filename);
00077       free((void*)this->files[i].missing_warning);
00078     }
00079 
00080     delete this->next;
00081   }
00082 };
00083 
00085 static GraphicsSet *_available_graphics_sets = NULL;
00087 static const GraphicsSet *_used_graphics_set = NULL;
00088 
00089 #include "table/files.h"
00090 #include "table/landscape_sprite.h"
00091 
00092 static const SpriteID * const _landscape_spriteindexes[] = {
00093   _landscape_spriteindexes_1,
00094   _landscape_spriteindexes_2,
00095   _landscape_spriteindexes_3,
00096 };
00097 
00098 static uint LoadGrfFile(const char *filename, uint load_index, int file_index)
00099 {
00100   uint load_index_org = load_index;
00101   uint sprite_id = 0;
00102 
00103   FioOpenFile(file_index, filename);
00104 
00105   DEBUG(sprite, 2, "Reading grf-file '%s'", filename);
00106 
00107   while (LoadNextSprite(load_index, file_index, sprite_id)) {
00108     load_index++;
00109     sprite_id++;
00110     if (load_index >= MAX_SPRITES) {
00111       usererror("Too many sprites. Recompile with higher MAX_SPRITES value or remove some custom GRF files.");
00112     }
00113   }
00114   DEBUG(sprite, 2, "Currently %i sprites are loaded", load_index);
00115 
00116   return load_index - load_index_org;
00117 }
00118 
00119 
00120 void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl)
00121 {
00122   uint start;
00123   while ((start = *index_tbl++) != END) {
00124     uint end = *index_tbl++;
00125 
00126     do {
00127       bool b = LoadNextSprite(start, file_index, *sprite_id);
00128       assert(b);
00129       (*sprite_id)++;
00130     } while (++start <= end);
00131   }
00132 }
00133 
00134 static void LoadGrfIndexed(const char* filename, const SpriteID* index_tbl, int file_index)
00135 {
00136   uint sprite_id = 0;
00137 
00138   FioOpenFile(file_index, filename);
00139 
00140   DEBUG(sprite, 2, "Reading indexed grf-file '%s'", filename);
00141 
00142   LoadSpritesIndexed(file_index, &sprite_id, index_tbl);
00143 }
00144 
00145 
00151 static bool FileMD5(const MD5File file)
00152 {
00153   size_t size;
00154   FILE *f = FioFOpenFile(file.filename, "rb", DATA_DIR, &size);
00155 
00156   if (f != NULL) {
00157     Md5 checksum;
00158     uint8 buffer[1024];
00159     uint8 digest[16];
00160     size_t len;
00161 
00162     while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
00163       size -= len;
00164       checksum.Append(buffer, len);
00165     }
00166 
00167     FioFCloseFile(f);
00168 
00169     checksum.Finish(digest);
00170     return memcmp(file.hash, digest, sizeof(file.hash)) == 0;
00171   } else { // file not found
00172     return false;
00173   }
00174 }
00175 
00180 static bool DetermineGraphicsPack()
00181 {
00182   if (_used_graphics_set != NULL) return true;
00183 
00184   const GraphicsSet *best = _available_graphics_sets;
00185   for (const GraphicsSet *c = _available_graphics_sets; c != NULL; c = c->next) {
00186     if (best->found_grfs < c->found_grfs ||
00187         (best->found_grfs == c->found_grfs && (
00188           (best->shortname == c->shortname && best->version < c->version) ||
00189           (best->palette != _use_palette && c->palette == _use_palette)))) {
00190       best = c;
00191     }
00192   }
00193 
00194   _used_graphics_set = best;
00195   return _used_graphics_set != NULL;
00196 }
00197 
00198 extern void UpdateNewGRFConfigPalette();
00199 
00205 static void DeterminePalette()
00206 {
00207   assert(_used_graphics_set != NULL);
00208   if (_use_palette >= MAX_PAL) _use_palette = _used_graphics_set->palette;
00209 
00210   switch (_use_palette) {
00211     case PAL_DOS:
00212       _palette_remap = _palmap_w2d;
00213       _palette_reverse_remap = _palmap_d2w;
00214       break;
00215 
00216     case PAL_WINDOWS:
00217       _palette_remap = _palmap_d2w;
00218       _palette_reverse_remap = _palmap_w2d;
00219       break;
00220 
00221     default:
00222       NOT_REACHED();
00223   }
00224 
00225   UpdateNewGRFConfigPalette();
00226 }
00227 
00233 void CheckExternalFiles()
00234 {
00235   DeterminePalette();
00236 
00237   DEBUG(grf, 1, "Using the %s base graphics set with the %s palette", _used_graphics_set->name, _use_palette == PAL_DOS ? "DOS" : "Windows");
00238 
00239   static const size_t ERROR_MESSAGE_LENGTH = 128;
00240   char error_msg[ERROR_MESSAGE_LENGTH * (MAX_GFT + 1)];
00241   error_msg[0] = '\0';
00242   char *add_pos = error_msg;
00243   const char *last = lastof(error_msg);
00244 
00245   for (uint i = 0; i < lengthof(_used_graphics_set->files); i++) {
00246     if (!FileMD5(_used_graphics_set->files[i])) {
00247       add_pos += seprintf(add_pos, last, "Your '%s' file is corrupted or missing! %s\n", _used_graphics_set->files[i].filename, _used_graphics_set->files[i].missing_warning);
00248     }
00249   }
00250 
00251   bool sound = false;
00252   for (uint i = 0; !sound && i < lengthof(_sound_sets); i++) {
00253     sound = FileMD5(_sound_sets[i]);
00254   }
00255 
00256   if (!sound) {
00257     add_pos += seprintf(add_pos, last, "Your 'sample.cat' file is corrupted or missing! You can find 'sample.cat' on your Transport Tycoon Deluxe CD-ROM.\n");
00258   }
00259 
00260   if (add_pos != error_msg) ShowInfoF(error_msg);
00261 }
00262 
00263 
00264 static void LoadSpriteTables()
00265 {
00266   memset(_palette_remap_grf, 0, sizeof(_palette_remap_grf));
00267   uint i = FIRST_GRF_SLOT;
00268 
00269   _palette_remap_grf[i] = (_use_palette != _used_graphics_set->palette);
00270   LoadGrfFile(_used_graphics_set->files[GFT_BASE].filename, 0, i++);
00271 
00272   /*
00273    * The second basic file always starts at the given location and does
00274    * contain a different amount of sprites depending on the "type"; DOS
00275    * has a few sprites less. However, we do not care about those missing
00276    * sprites as they are not shown anyway (logos in intro game).
00277    */
00278   _palette_remap_grf[i] = (_use_palette != _used_graphics_set->palette);
00279   LoadGrfFile(_used_graphics_set->files[GFT_LOGOS].filename, 4793, i++);
00280 
00281   /*
00282    * Load additional sprites for climates other than temperate.
00283    * This overwrites some of the temperate sprites, such as foundations
00284    * and the ground sprites.
00285    */
00286   if (_settings_game.game_creation.landscape != LT_TEMPERATE) {
00287     _palette_remap_grf[i] = (_use_palette != _used_graphics_set->palette);
00288     LoadGrfIndexed(
00289       _used_graphics_set->files[GFT_ARCTIC + _settings_game.game_creation.landscape - 1].filename,
00290       _landscape_spriteindexes[_settings_game.game_creation.landscape - 1],
00291       i++
00292     );
00293   }
00294 
00295   /* Initialize the unicode to sprite mapping table */
00296   InitializeUnicodeGlyphMap();
00297 
00298   /*
00299    * Load the base NewGRF with OTTD required graphics as first NewGRF.
00300    * However, we do not want it to show up in the list of used NewGRFs,
00301    * so we have to manually add it, and then remove it later.
00302    */
00303   GRFConfig *top = _grfconfig;
00304   GRFConfig *master = CallocT<GRFConfig>(1);
00305   master->filename = strdup(_used_graphics_set->files[GFT_EXTRA].filename);
00306   FillGRFDetails(master, false);
00307   master->windows_paletted = (_used_graphics_set->palette == PAL_WINDOWS);
00308   ClrBit(master->flags, GCF_INIT_ONLY);
00309   master->next = top;
00310   _grfconfig = master;
00311 
00312   LoadNewGRF(SPR_NEWGRFS_BASE, i);
00313 
00314   /* Free and remove the top element. */
00315   ClearGRFConfig(&master);
00316   _grfconfig = top;
00317 }
00318 
00319 
00320 void GfxLoadSprites()
00321 {
00322   DEBUG(sprite, 2, "Loading sprite set %d", _settings_game.game_creation.landscape);
00323 
00324   GfxInitSpriteMem();
00325   LoadSpriteTables();
00326   GfxInitPalettes();
00327 }
00328 
00333 #define fetch_metadata(name) \
00334   item = metadata->GetItem(name, false); \
00335   if (item == NULL || strlen(item->value) == 0) { \
00336     DEBUG(grf, 0, "Base graphics set detail loading: %s field missing", name); \
00337     return false; \
00338   }
00339 
00341 static const char *_gft_names[MAX_GFT] = { "base", "logos", "arctic", "tropical", "toyland", "extra" };
00342 
00350 static bool FillGraphicsSetDetails(GraphicsSet *graphics, IniFile *ini, const char *path)
00351 {
00352   memset(graphics, 0, sizeof(*graphics));
00353 
00354   IniGroup *metadata = ini->GetGroup("metadata");
00355   IniItem *item;
00356 
00357   fetch_metadata("name");
00358   graphics->name = strdup(item->value);
00359 
00360   fetch_metadata("description");
00361   graphics->description = strdup(item->value);
00362 
00363   fetch_metadata("shortname");
00364   for (uint i = 0; item->value[i] != '\0' && i < 4; i++) {
00365     graphics->shortname |= ((uint8)item->value[i]) << (32 - i * 8);
00366   }
00367 
00368   fetch_metadata("version");
00369   graphics->version = atoi(item->value);
00370 
00371   fetch_metadata("palette");
00372   graphics->palette = (*item->value == 'D' || *item->value == 'd') ? PAL_DOS : PAL_WINDOWS;
00373 
00374   /* For each of the graphics file types we want to find the file, MD5 checksums and warning messages. */
00375   IniGroup *files  = ini->GetGroup("files");
00376   IniGroup *md5s   = ini->GetGroup("md5s");
00377   IniGroup *origin = ini->GetGroup("origin");
00378   for (uint i = 0; i < MAX_GFT; i++) {
00379     MD5File *file = &graphics->files[i];
00380     /* Find the filename first. */
00381     item = files->GetItem(_gft_names[i], false);
00382     if (item == NULL) {
00383       DEBUG(grf, 0, "No graphics file for: %s", _gft_names[i]);
00384       return false;
00385     }
00386 
00387     const char *filename = item->value;
00388     file->filename = MallocT<char>(strlen(filename) + strlen(path) + 1);
00389     sprintf((char*)file->filename, "%s%s", path, filename);
00390 
00391     /* Then find the MD5 checksum */
00392     item = md5s->GetItem(filename, false);
00393     if (item == NULL) {
00394       DEBUG(grf, 0, "No MD5 checksum specified for: %s", filename);
00395       return false;
00396     }
00397     char *c = item->value;
00398     for (uint i = 0; i < sizeof(file->hash) * 2; i++, c++) {
00399       uint j;
00400       if ('0' <= *c && *c <= '9') {
00401         j = *c - '0';
00402       } else if ('a' <= *c && *c <= 'f') {
00403         j = *c - 'a' + 10;
00404       } else if ('A' <= *c && *c <= 'F') {
00405         j = *c - 'A' + 10;
00406       } else {
00407         DEBUG(grf, 0, "Malformed MD5 checksum specified for: %s", filename);
00408         return false;
00409       }
00410       if (i % 2 == 0) {
00411         file->hash[i / 2] = j << 4;
00412       } else {
00413         file->hash[i / 2] |= j;
00414       }
00415     }
00416 
00417     /* Then find the warning message when the file's missing */
00418     item = origin->GetItem(filename, false);
00419     if (item == NULL) item = origin->GetItem("default", false);
00420     if (item == NULL) {
00421       DEBUG(grf, 1, "No origin warning message specified for: %s", filename);
00422       file->missing_warning = strdup("");
00423     } else {
00424       file->missing_warning = strdup(item->value);
00425     }
00426 
00427     if (FileMD5(*file)) graphics->found_grfs++;
00428   }
00429 
00430   return true;
00431 }
00432 
00434 class OBGFileScanner : FileScanner {
00435 public:
00436   /* virtual */ bool AddFile(const char *filename, size_t basepath_length);
00437 
00439   static uint DoScan()
00440   {
00441     OBGFileScanner fs;
00442     return fs.Scan(".obg", DATA_DIR);
00443   }
00444 };
00445 
00452 bool OBGFileScanner::AddFile(const char *filename, size_t basepath_length)
00453 {
00454   bool ret = false;
00455   DEBUG(grf, 1, "Found %s as base graphics set", filename);
00456 
00457   GraphicsSet *graphics = new GraphicsSet();;
00458   IniFile *ini = new IniFile();
00459   ini->LoadFromDisk(filename);
00460 
00461   char *path = strdup(filename + basepath_length);
00462   char *psep = strrchr(path, PATHSEPCHAR);
00463   if (psep != NULL) {
00464     psep[1] = '\0';
00465   } else {
00466     *path = '\0';
00467   }
00468 
00469   if (FillGraphicsSetDetails(graphics, ini, path)) {
00470     bool duplicate = false;
00471     for (const GraphicsSet *c = _available_graphics_sets; !duplicate && c != NULL; c = c->next) {
00472       duplicate = (strcmp(c->name, graphics->name) == 0) || (c->shortname == graphics->shortname && c->version == graphics->version);
00473     }
00474     if (duplicate) {
00475       delete graphics;
00476     } else {
00477       graphics->next = _available_graphics_sets;
00478       _available_graphics_sets = graphics;
00479       ret = true;
00480     }
00481   } else {
00482     delete graphics;
00483   }
00484   free(path);
00485 
00486   delete ini;
00487   return ret;
00488 }
00489 
00490 
00491 
00493 void FindGraphicsSets()
00494 {
00495   DEBUG(grf, 1, "Scanning for Graphics sets");
00496   OBGFileScanner::DoScan();
00497 }
00498 
00504 bool SetGraphicsSet(const char *name)
00505 {
00506   if (StrEmpty(name)) {
00507     if (!DetermineGraphicsPack()) return false;
00508     CheckExternalFiles();
00509     return true;
00510   }
00511 
00512   for (const GraphicsSet *g = _available_graphics_sets; g != NULL; g = g->next) {
00513     if (strcmp(name, g->name) == 0) {
00514       _used_graphics_set = g;
00515       CheckExternalFiles();
00516       return true;
00517     }
00518   }
00519   return false;
00520 }
00521 
00528 char *GetGraphicsSetsList(char *p, const char *last)
00529 {
00530   p += seprintf(p, last, "List of graphics sets:\n");
00531   for (const GraphicsSet *g = _available_graphics_sets; g != NULL; g = g->next) {
00532     if (g->found_grfs <= 1) continue;
00533 
00534     p += seprintf(p, last, "%18s: %s", g->name, g->description);
00535     int difference = MAX_GFT - g->found_grfs;
00536     if (difference != 0) {
00537       p += seprintf(p, last, " (missing %i file%s)\n", difference, difference == 1 ? "" : "s");
00538     } else {
00539       p += seprintf(p, last, "\n");
00540     }
00541   }
00542   p += seprintf(p, last, "\n");
00543 
00544   return p;
00545 }

Generated on Fri Nov 21 19:01:32 2008 for openttd by  doxygen 1.5.6