OpenTTD
genworld_gui.cpp
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1 /* $Id: genworld_gui.cpp 27650 2016-09-04 12:57:43Z alberth $ */
2 
3 /*
4  * This file is part of OpenTTD.
5  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8  */
9 
12 #include "stdafx.h"
13 #include "heightmap.h"
14 #include "debug.h"
15 #include "genworld.h"
16 #include "network/network.h"
17 #include "strings_func.h"
18 #include "window_func.h"
19 #include "date_func.h"
20 #include "sound_func.h"
21 #include "fios.h"
22 #include "string_func.h"
23 #include "widgets/dropdown_type.h"
24 #include "widgets/dropdown_func.h"
25 #include "querystring_gui.h"
26 #include "town.h"
27 #include "core/geometry_func.hpp"
28 #include "core/random_func.hpp"
29 #include "saveload/saveload.h"
30 #include "progress.h"
31 #include "error.h"
32 
34 
35 #include "safeguards.h"
36 
37 
38 extern void MakeNewgameSettingsLive();
39 
45 };
46 
51 void SetNewLandscapeType(byte landscape)
52 {
56 }
57 
61  NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
62  NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
63  EndContainer(),
64  NWidget(WWT_PANEL, COLOUR_BROWN),
66  /* Landscape selection. */
67  NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
68  NWidget(NWID_SPACER), SetFill(1, 0),
69  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
70  NWidget(NWID_SPACER), SetFill(1, 0),
71  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
72  NWidget(NWID_SPACER), SetFill(1, 0),
73  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
74  NWidget(NWID_SPACER), SetFill(1, 0),
75  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
76  NWidget(NWID_SPACER), SetFill(1, 0),
77  EndContainer(),
79  NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
80  NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
81  /* Left column with labels. */
83  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 1),
84  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
85  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
86  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
87  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
88  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
89  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
90  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
91  EndContainer(),
92  /* Widgets at the right of the labels. */
94  /* Mapsize X * Y. */
95  NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
96  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 0),
97  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
98  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 0),
99  EndContainer(),
100  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
101  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
102  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
103  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
104  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
105  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
106  NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
107  EndContainer(),
108  EndContainer(),
109  NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
110  NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
112  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAX_HEIGHTLEVEL, STR_NULL), SetFill(1, 1),
113  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
114  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
115  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
116  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
117  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_RIVERS, STR_NULL), SetFill(1, 1),
118  EndContainer(),
120  /* Max. heightlevel. */
122  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_MAX_HEIGHTLEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN), SetFill(0, 1),
123  NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_MAX_HEIGHTLEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
124  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_MAX_HEIGHTLEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_MAX_HEIGHTLEVEL_UP), SetFill(0, 1),
125  EndContainer(),
126  /* Snow line. */
128  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
129  NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
130  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
131  EndContainer(),
132  /* Starting date. */
134  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
135  NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_GL_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
136  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
137  EndContainer(),
138  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
139  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
140  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_RIVER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
141  EndContainer(),
142  EndContainer(),
143  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_GL_GENERATE_BUTTON), SetMinimalSize(84, 0), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
144  EndContainer(),
145  EndContainer(),
147  /* Map borders buttons for each edge. */
149  NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
150  NWidget(NWID_SPACER), SetFill(1, 1),
151  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
152  EndContainer(),
153  NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
154  NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
155  NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
156  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
157  NWidget(NWID_SPACER), SetFill(1, 1),
158  EndContainer(),
159  EndContainer(),
161  NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
162  NWidget(NWID_SPACER), SetFill(1, 1),
163  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
164  EndContainer(),
165  NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
166  NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
167  NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
168  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
169  NWidget(NWID_SPACER), SetFill(1, 1),
170  EndContainer(),
171  EndContainer(),
172  NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
173  EndContainer(),
174 };
175 
178  /* Window header. */
180  NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
181  NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
182  EndContainer(),
183  NWidget(WWT_PANEL, COLOUR_BROWN),
185  /* Landscape selection. */
186  NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
187  NWidget(NWID_SPACER), SetFill(1, 0),
188  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
189  NWidget(NWID_SPACER), SetFill(1, 0),
190  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
191  NWidget(NWID_SPACER), SetFill(1, 0),
192  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
193  NWidget(NWID_SPACER), SetFill(1, 0),
194  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
195  NWidget(NWID_SPACER), SetFill(1, 0),
196  EndContainer(),
197  NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
198  NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
199  /* Labels at the left side. */
201  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
202  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
203  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
204  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
205  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
206  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_RIVERS, STR_NULL), SetFill(1, 1),
207  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
208  EndContainer(),
209  /* Widgets at the right of the labels. */
210  NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
211  NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_GL_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
212  NWidget(NWID_HORIZONTAL), SetPIP(0, 5, 0),
214  /* Mapsize X * Y. */
215  NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
216  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
217  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
218  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
219  EndContainer(),
220  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
221  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
222  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
223  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_RIVER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
224  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
225  EndContainer(),
226  NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
227  NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
229  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
230  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
231  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAX_HEIGHTLEVEL, STR_NULL), SetFill(1, 1),
232  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
233  EndContainer(),
235  NWidget(WWT_TEXT, COLOUR_ORANGE, WID_GL_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
237  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
238  NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
239  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
240  EndContainer(),
242  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_MAX_HEIGHTLEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN), SetFill(0, 1),
243  NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_MAX_HEIGHTLEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
244  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_MAX_HEIGHTLEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_MAX_HEIGHTLEVEL_UP), SetFill(0, 1),
245  EndContainer(),
247  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
248  NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_GL_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
249  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_GL_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
250  EndContainer(),
251  EndContainer(),
252  EndContainer(),
253  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_GL_GENERATE_BUTTON), SetMinimalSize(84, 0), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
254  EndContainer(),
255  EndContainer(),
256  EndContainer(),
257  EndContainer(),
258  NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
259  EndContainer(),
260 };
261 
262 static void StartGeneratingLandscape(GenerateLandscapeWindowMode mode)
263 {
266 
267  /* Copy all XXX_newgame to XXX when coming from outside the editor */
268  MakeNewgameSettingsLive();
269  ResetGRFConfig(true);
270 
271  if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
272  switch (mode) {
273  case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
274  case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
275  case GLWM_SCENARIO: _switch_mode = SM_EDITOR; break;
276  default: NOT_REACHED();
277  }
278 }
279 
280 static void LandscapeGenerationCallback(Window *w, bool confirmed)
281 {
282  if (confirmed) StartGeneratingLandscape((GenerateLandscapeWindowMode)w->window_number);
283 }
284 
285 static DropDownList *BuildMapsizeDropDown()
286 {
287  DropDownList *list = new DropDownList();
288 
289  for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
290  DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
291  item->SetParam(0, 1 << i);
292  *list->Append() = item;
293  }
294 
295  return list;
296 }
297 
298 static const StringID _elevations[] = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, STR_TERRAIN_TYPE_ALPINIST, INVALID_STRING_ID};
299 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, STR_SEA_LEVEL_CUSTOM, INVALID_STRING_ID};
300 static const StringID _rivers[] = {STR_RIVERS_NONE, STR_RIVERS_FEW, STR_RIVERS_MODERATE, STR_RIVERS_LOT, INVALID_STRING_ID};
301 static const StringID _smoothness[] = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
302 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
303 static const StringID _rotation[] = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
304 static const StringID _landscape[] = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
305 static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
306 static const StringID _num_inds[] = {STR_FUNDING_ONLY, STR_MINIMAL, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
307 static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
308 
309 assert_compile(lengthof(_num_inds) == ID_END + 1);
310 
312  uint widget_id;
313  uint x;
314  uint y;
315  char name[64];
317 
318  GenerateLandscapeWindow(WindowDesc *desc, WindowNumber number = 0) : Window(desc)
319  {
320  this->InitNested(number);
321 
323 
324  this->mode = (GenerateLandscapeWindowMode)this->window_number;
325 
326  /* Disable town, industry and trees in SE */
327  this->SetWidgetDisabledState(WID_GL_TOWN_PULLDOWN, _game_mode == GM_EDITOR);
328  this->SetWidgetDisabledState(WID_GL_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
329  this->SetWidgetDisabledState(WID_GL_TREE_PULLDOWN, _game_mode == GM_EDITOR);
330 
331  this->OnInvalidateData();
332  }
333 
334 
335  virtual void SetStringParameters(int widget) const
336  {
337  switch (widget) {
343 
345  if (_game_mode == GM_EDITOR) {
346  SetDParam(0, STR_CONFIG_SETTING_OFF);
348  SetDParam(0, STR_NUM_CUSTOM_NUMBER);
350  } else {
352  }
353  break;
354 
355  case WID_GL_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_CONFIG_SETTING_OFF : _num_inds[_settings_newgame.difficulty.industry_density]); break;
359 
362  SetDParam(0, STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
364  } else {
366  }
367  break;
368 
372  case WID_GL_BORDERS_RANDOM: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
373  case WID_GL_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
374  case WID_GL_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
375  case WID_GL_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
376  case WID_GL_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
378 
381  SetDParam(0, this->y);
382  SetDParam(1, this->x);
383  } else {
384  SetDParam(0, this->x);
385  SetDParam(1, this->y);
386  }
387  break;
388  }
389  }
390 
396  virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
397  {
398  if (!gui_scope) return;
399  /* Update the climate buttons */
404 
405  /* You can't select smoothness / non-water borders if not terragenesis */
406  if (mode == GLWM_GENERATE) {
412 
414 
419 
422  }
423 
424  /* Disable snowline if not arctic */
426 
427  /* Update availability of decreasing / increasing start date and snow level */
434 
435  /* Do not allow a custom sea level with the original land generator. */
439  }
440 
441  }
442 
443  virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
444  {
445  const StringID *strs = NULL;
446  switch (widget) {
449  *size = GetStringBoundingBox(STR_JUST_INT);
450  break;
451 
454  *size = maxdim(*size, GetStringBoundingBox(STR_BLACK_DATE_LONG));
455  break;
456 
460  *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
461  break;
462 
465  *size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
466  break;
467 
469  SetDParam(0, this->x);
470  SetDParam(1, this->y);
471  *size = maxdim(*size, GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE));
472  break;
473 
475  strs = _num_towns;
477  *size = maxdim(*size, GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER));
478  break;
479 
480  case WID_GL_INDUSTRY_PULLDOWN: strs = _num_inds; break;
481  case WID_GL_LANDSCAPE_PULLDOWN: strs = _landscape; break;
482  case WID_GL_TREE_PULLDOWN: strs = _tree_placer; break;
483  case WID_GL_TERRAIN_PULLDOWN: strs = _elevations; break;
485  strs = _sea_lakes;
487  *size = maxdim(*size, GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE));
488  break;
489 
490  case WID_GL_RIVER_PULLDOWN: strs = _rivers; break;
491  case WID_GL_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
492  case WID_GL_VARIETY_PULLDOWN: strs = _variety; break;
493  case WID_GL_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
495  *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
496  break;
497 
498  case WID_GL_WATER_NE:
499  case WID_GL_WATER_NW:
500  case WID_GL_WATER_SE:
501  case WID_GL_WATER_SW:
502  *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
503  break;
504 
506  size->width = 0;
507  break;
508 
509  default:
510  return;
511  }
512  if (strs != NULL) {
513  while (*strs != INVALID_STRING_ID) {
514  *size = maxdim(*size, GetStringBoundingBox(*strs++));
515  }
516  }
517  size->width += padding.width;
518  size->height = max(size->height, (uint)(FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM));
519  }
520 
521  virtual void DrawWidget(const Rect &r, int widget) const
522  {
523  switch (widget) {
525  DrawString(r.left, r.right, r.top, this->name, TC_ORANGE);
526  break;
527  }
528  }
529  }
530 
531  virtual void OnClick(Point pt, int widget, int click_count)
532  {
533  switch (widget) {
534  case WID_GL_TEMPERATE:
535  case WID_GL_ARCTIC:
536  case WID_GL_TROPICAL:
537  case WID_GL_TOYLAND:
539  break;
540 
541  case WID_GL_MAPSIZE_X_PULLDOWN: // Mapsize X
543  break;
544 
545  case WID_GL_MAPSIZE_Y_PULLDOWN: // Mapsize Y
547  break;
548 
549  case WID_GL_TOWN_PULLDOWN: // Number of towns
551  break;
552 
553  case WID_GL_INDUSTRY_PULLDOWN: // Number of industries
555  break;
556 
557  case WID_GL_GENERATE_BUTTON: { // Generate
558  /* Get rotated map size. */
559  uint map_x;
560  uint map_y;
562  map_x = this->y;
563  map_y = this->x;
564  } else {
565  map_x = this->x;
566  map_y = this->y;
567  }
568  if (mode == GLWM_HEIGHTMAP &&
569  (map_x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
570  map_x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
571  map_y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
572  map_y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
573  ShowQuery(
574  STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
575  STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
576  this,
577  LandscapeGenerationCallback);
578  } else {
579  StartGeneratingLandscape(mode);
580  }
581  break;
582  }
583 
585  case WID_GL_MAX_HEIGHTLEVEL_UP: // Height level buttons
586  /* Don't allow too fast scrolling */
587  if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
588  this->HandleButtonClick(widget);
589 
591  this->InvalidateData();
592  }
593  _left_button_clicked = false;
594  break;
595 
596  case WID_GL_MAX_HEIGHTLEVEL_TEXT: // Height level text
597  this->widget_id = WID_GL_MAX_HEIGHTLEVEL_TEXT;
599  ShowQueryString(STR_JUST_INT, STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT, 4, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
600  break;
601 
602 
604  case WID_GL_START_DATE_UP: // Year buttons
605  /* Don't allow too fast scrolling */
606  if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
607  this->HandleButtonClick(widget);
608 
610  this->InvalidateData();
611  }
612  _left_button_clicked = false;
613  break;
614 
615  case WID_GL_START_DATE_TEXT: // Year text
616  this->widget_id = WID_GL_START_DATE_TEXT;
618  ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
619  break;
620 
622  case WID_GL_SNOW_LEVEL_UP: // Snow line buttons
623  /* Don't allow too fast scrolling */
624  if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
625  this->HandleButtonClick(widget);
626 
628  this->InvalidateData();
629  }
630  _left_button_clicked = false;
631  break;
632 
633  case WID_GL_SNOW_LEVEL_TEXT: // Snow line text
634  this->widget_id = WID_GL_SNOW_LEVEL_TEXT;
636  ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 4, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
637  break;
638 
639  case WID_GL_TREE_PULLDOWN: // Tree placer
641  break;
642 
643  case WID_GL_LANDSCAPE_PULLDOWN: // Landscape generator
645  break;
646 
647  case WID_GL_HEIGHTMAP_ROTATION_PULLDOWN: // Heightmap rotation
649  break;
650 
651  case WID_GL_TERRAIN_PULLDOWN: // Terrain type
652  /* For the original map generation only the first four are valid. */
654  break;
655 
656  case WID_GL_WATER_PULLDOWN: { // Water quantity
657  uint32 hidden_mask = 0;
658  /* Disable custom water level when the original map generator is active. */
661  }
663  break;
664  }
665 
666  case WID_GL_RIVER_PULLDOWN: // Amount of rivers
668  break;
669 
670  case WID_GL_SMOOTHNESS_PULLDOWN: // Map smoothness
672  break;
673 
674  case WID_GL_VARIETY_PULLDOWN: // Map variety
676  break;
677 
678  /* Freetype map borders */
679  case WID_GL_WATER_NW:
681  this->InvalidateData();
682  break;
683 
684  case WID_GL_WATER_NE:
686  this->InvalidateData();
687  break;
688 
689  case WID_GL_WATER_SE:
691  this->InvalidateData();
692  break;
693 
694  case WID_GL_WATER_SW:
696  this->InvalidateData();
697  break;
698 
701  this->InvalidateData();
702  break;
703  }
704  }
705 
706  virtual void OnTimeout()
707  {
709  for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
710  if (this->IsWidgetLowered(*widget)) {
711  this->RaiseWidget(*widget);
712  this->SetWidgetDirty(*widget);
713  }
714  }
715  }
716 
717  virtual void OnDropdownSelect(int widget, int index)
718  {
719  switch (widget) {
726 
728  /* If original landgenerator is selected and alpinist terrain_type was selected, revert to mountainous. */
731  }
732  break;
733 
735 
737  if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
738  this->widget_id = widget;
740  ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, this, CS_NUMERAL, QSF_NONE);
741  }
743  break;
744 
747 
748  case WID_GL_WATER_PULLDOWN: {
749  if ((uint)index == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
750  this->widget_id = widget;
752  ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, this, CS_NUMERAL, QSF_NONE);
753  }
755  break;
756  }
757  }
758  this->InvalidateData();
759  }
760 
761  virtual void OnQueryTextFinished(char *str)
762  {
763  /* Was 'cancel' pressed? */
764  if (str == NULL) return;
765 
766  int32 value;
767  if (!StrEmpty(str)) {
768  value = atoi(str);
769  } else {
770  /* An empty string means revert to the default */
771  switch (this->widget_id) {
773  case WID_GL_START_DATE_TEXT: value = DEF_START_YEAR; break;
774  case WID_GL_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
775  case WID_GL_TOWN_PULLDOWN: value = 1; break;
777  default: NOT_REACHED();
778  }
779  }
780 
781  switch (this->widget_id) {
785  break;
786 
790  break;
791 
795  break;
796 
799  break;
800 
803  break;
804  }
805 
806  this->InvalidateData();
807  }
808 };
809 
810 static WindowDesc _generate_landscape_desc(
811  WDP_CENTER, NULL, 0, 0,
813  0,
814  _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
815 );
816 
817 static WindowDesc _heightmap_load_desc(
818  WDP_CENTER, NULL, 0, 0,
820  0,
821  _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
822 );
823 
824 static void _ShowGenerateLandscape(GenerateLandscapeWindowMode mode)
825 {
826  uint x = 0;
827  uint y = 0;
828 
830 
831  /* Generate a new seed when opening the window */
832  _settings_newgame.game_creation.generation_seed = InteractiveRandom();
833 
834  if (mode == GLWM_HEIGHTMAP) {
835  /* If the function returns negative, it means there was a problem loading the heightmap */
837  }
838 
839  WindowDesc *desc = (mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc;
840  GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>(desc, mode, true);
841 
842  if (mode == GLWM_HEIGHTMAP) {
843  w->x = x;
844  w->y = y;
845  strecpy(w->name, _file_to_saveload.title, lastof(w->name));
846  }
847 
849 }
850 
853 {
854  _ShowGenerateLandscape(GLWM_GENERATE);
855 }
856 
859 {
860  _ShowGenerateLandscape(GLWM_HEIGHTMAP);
861 }
862 
865 {
866  StartGeneratingLandscape(GLWM_SCENARIO);
867 }
868 
873 void StartNewGameWithoutGUI(uint seed)
874 {
875  /* GenerateWorld takes care of the possible GENERATE_NEW_SEED value in 'seed' */
877 
878  StartGeneratingLandscape(GLWM_GENERATE);
879 }
880 
882 {
883  uint widget_id;
884 
886  {
887  this->InitNested(window_number);
889  }
890 
891  virtual void SetStringParameters(int widget) const
892  {
893  switch (widget) {
896  break;
897 
900  break;
901 
904  break;
905 
908  break;
909  }
910  }
911 
912  virtual void OnPaint()
913  {
918 
923 
924  this->DrawWidgets();
925  }
926 
927  virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
928  {
929  StringID str = STR_JUST_INT;
930  switch (widget) {
933  str = STR_BLACK_DATE_LONG;
934  break;
935 
939  break;
940 
943  break;
944 
945  default:
946  return;
947  }
948  *size = maxdim(*size, GetStringBoundingBox(str));
949  size->width += padding.width;
950  size->height += padding.height;
951  }
952 
953  virtual void OnClick(Point pt, int widget, int click_count)
954  {
955  switch (widget) {
956  case WID_CS_TEMPERATE:
957  case WID_CS_ARCTIC:
958  case WID_CS_TROPICAL:
959  case WID_CS_TOYLAND:
962  break;
963 
964  case WID_CS_MAPSIZE_X_PULLDOWN: // Mapsize X
966  break;
967 
968  case WID_CS_MAPSIZE_Y_PULLDOWN: // Mapsize Y
970  break;
971 
972  case WID_CS_EMPTY_WORLD: // Empty world / flat world
973  StartGeneratingLandscape(GLWM_SCENARIO);
974  break;
975 
976  case WID_CS_RANDOM_WORLD: // Generate
978  break;
979 
981  case WID_CS_START_DATE_UP: // Year buttons
982  /* Don't allow too fast scrolling */
983  if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
984  this->HandleButtonClick(widget);
985  this->SetDirty();
986 
988  }
989  _left_button_clicked = false;
990  break;
991 
992  case WID_CS_START_DATE_TEXT: // Year text
993  this->widget_id = WID_CS_START_DATE_TEXT;
995  ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_NONE);
996  break;
997 
999  case WID_CS_FLAT_LAND_HEIGHT_UP: // Height level buttons
1000  /* Don't allow too fast scrolling */
1001  if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
1002  this->HandleButtonClick(widget);
1003  this->SetDirty();
1004 
1006  }
1007  _left_button_clicked = false;
1008  break;
1009 
1010  case WID_CS_FLAT_LAND_HEIGHT_TEXT: // Height level text
1011  this->widget_id = WID_CS_FLAT_LAND_HEIGHT_TEXT;
1013  ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 4, this, CS_NUMERAL, QSF_NONE);
1014  break;
1015  }
1016  }
1017 
1018  virtual void OnTimeout()
1019  {
1021  for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
1022  if (this->IsWidgetLowered(*widget)) {
1023  this->RaiseWidget(*widget);
1024  this->SetWidgetDirty(*widget);
1025  }
1026  }
1027  }
1028 
1029  virtual void OnDropdownSelect(int widget, int index)
1030  {
1031  switch (widget) {
1034  }
1035  this->SetDirty();
1036  }
1037 
1038  virtual void OnQueryTextFinished(char *str)
1039  {
1040  if (!StrEmpty(str)) {
1041  int32 value = atoi(str);
1042 
1043  switch (this->widget_id) {
1047  break;
1048 
1052  break;
1053  }
1054 
1055  this->SetDirty();
1056  }
1057  }
1058 };
1059 
1060 static const NWidgetPart _nested_create_scenario_widgets[] = {
1062  NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
1063  NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
1064  EndContainer(),
1065  NWidget(WWT_PANEL, COLOUR_BROWN),
1067  /* Landscape style selection. */
1068  NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
1069  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_CS_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
1070  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_CS_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
1071  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_CS_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
1072  NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_CS_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
1073  EndContainer(),
1074  NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
1075  /* Green generation type buttons: 'Flat land' and 'Random land'. */
1076  NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
1077  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_CS_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
1078  NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_CS_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
1079  EndContainer(),
1080  /* Labels + setting drop-downs */
1081  NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
1082  /* Map size. */
1084  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
1085  NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
1086  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_CS_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
1087  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
1088  NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_CS_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
1089  EndContainer(),
1090  /* Date. */
1092  NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
1093  NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
1094  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_CS_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
1095  NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_CS_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
1096  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_CS_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
1097  EndContainer(),
1098  /* Flat map height. */
1100  NWidget(WWT_TEXT, COLOUR_ORANGE),
1101  SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
1102  NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
1103  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_CS_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
1104  NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_CS_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
1105  NWidget(WWT_IMGBTN, COLOUR_ORANGE, WID_CS_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
1106  EndContainer(),
1107  EndContainer(),
1108  EndContainer(),
1109  EndContainer(),
1110 };
1111 
1112 static WindowDesc _create_scenario_desc(
1113  WDP_CENTER, NULL, 0, 0,
1115  0,
1116  _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
1117 );
1118 
1121 {
1123  new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
1124 }
1125 
1126 static const NWidgetPart _nested_generate_progress_widgets[] = {
1127  NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1128  NWidget(WWT_PANEL, COLOUR_GREY),
1129  NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
1130  NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
1131  NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GP_PROGRESS_BAR), SetFill(1, 0),
1132  NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GP_PROGRESS_TEXT), SetFill(1, 0),
1133  NWidget(WWT_TEXTBTN, COLOUR_WHITE, WID_GP_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
1134  EndContainer(),
1135  EndContainer(),
1136  EndContainer(),
1137 };
1138 
1139 
1140 static WindowDesc _generate_progress_desc(
1141  WDP_CENTER, NULL, 0, 0,
1143  0,
1144  _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
1145 );
1146 
1148  uint percent;
1149  StringID cls;
1150  uint current;
1151  uint total;
1152  int timer;
1153 };
1154 
1155 static GenWorldStatus _gws;
1156 
1157 static const StringID _generation_class_table[] = {
1158  STR_GENERATION_WORLD_GENERATION,
1159  STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
1160  STR_GENERATION_RIVER_GENERATION,
1161  STR_GENERATION_CLEARING_TILES,
1162  STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
1163  STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
1164  STR_GENERATION_OBJECT_GENERATION,
1165  STR_GENERATION_TREE_GENERATION,
1166  STR_GENERATION_SETTINGUP_GAME,
1167  STR_GENERATION_PREPARING_TILELOOP,
1168  STR_GENERATION_PREPARING_SCRIPT,
1169  STR_GENERATION_PREPARING_GAME
1170 };
1171 assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
1172 
1173 
1174 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
1175 {
1176  if (confirmed) {
1178  } else if (HasModalProgress() && !IsGeneratingWorldAborted()) {
1179  SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
1180  }
1181 }
1182 
1184 
1185  GenerateProgressWindow() : Window(&_generate_progress_desc)
1186  {
1187  this->InitNested();
1188  }
1189 
1190  virtual void OnClick(Point pt, int widget, int click_count)
1191  {
1192  switch (widget) {
1193  case WID_GP_ABORT:
1194  SetMouseCursorBusy(false);
1195  ShowQuery(
1196  STR_GENERATION_ABORT_CAPTION,
1197  STR_GENERATION_ABORT_MESSAGE,
1198  this,
1199  AbortGeneratingWorldCallback
1200  );
1201  break;
1202  }
1203  }
1204 
1205  virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
1206  {
1207  switch (widget) {
1208  case WID_GP_PROGRESS_BAR: {
1209  SetDParamMaxValue(0, 100);
1210  *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
1211  /* We need some spacing for the 'border' */
1212  size->height += 8;
1213  size->width += 8;
1214  break;
1215  }
1216 
1217  case WID_GP_PROGRESS_TEXT:
1218  for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
1219  size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
1220  }
1221  size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
1222  break;
1223  }
1224  }
1225 
1226  virtual void DrawWidget(const Rect &r, int widget) const
1227  {
1228  switch (widget) {
1229  case WID_GP_PROGRESS_BAR:
1230  /* Draw the % complete with a bar and a text */
1231  DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
1232  DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _gws.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
1233  SetDParam(0, _gws.percent);
1234  DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_HOR_CENTER);
1235  break;
1236 
1237  case WID_GP_PROGRESS_TEXT:
1238  /* Tell which class we are generating */
1239  DrawString(r.left, r.right, r.top, _gws.cls, TC_FROMSTRING, SA_HOR_CENTER);
1240 
1241  /* And say where we are in that class */
1242  SetDParam(0, _gws.current);
1243  SetDParam(1, _gws.total);
1244  DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_HOR_CENTER);
1245  }
1246  }
1247 };
1248 
1253 {
1254  _gws.cls = STR_GENERATION_WORLD_GENERATION;
1255  _gws.current = 0;
1256  _gws.total = 0;
1257  _gws.percent = 0;
1258  _gws.timer = 0; // Forces to paint the progress window immediately
1259 }
1260 
1265 {
1266  if (BringWindowToFrontById(WC_MODAL_PROGRESS, 0)) return;
1267  new GenerateProgressWindow();
1268 }
1269 
1270 static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
1271 {
1272  static const int percent_table[] = {0, 5, 14, 17, 20, 40, 60, 65, 80, 85, 95, 99, 100 };
1273  assert_compile(lengthof(percent_table) == GWP_CLASS_COUNT + 1);
1274  assert(cls < GWP_CLASS_COUNT);
1275 
1276  /* Do not run this function if we aren't in a thread */
1277  if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
1278 
1280 
1281  if (total == 0) {
1282  assert(_gws.cls == _generation_class_table[cls]);
1283  _gws.current += progress;
1284  assert(_gws.current <= _gws.total);
1285  } else {
1286  _gws.cls = _generation_class_table[cls];
1287  _gws.current = progress;
1288  _gws.total = total;
1289  _gws.percent = percent_table[cls];
1290  }
1291 
1292  /* Don't update the screen too often. So update it once in every once in a while... */
1293  if (!_network_dedicated && _gws.timer != 0 && _realtime_tick - _gws.timer < MODAL_PROGRESS_REDRAW_TIMEOUT) return;
1294 
1295  /* Percentage is about the number of completed tasks, so 'current - 1' */
1296  _gws.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_gws.current == 0 ? 0 : _gws.current - 1) / _gws.total;
1297 
1298  if (_network_dedicated) {
1299  static uint last_percent = 0;
1300 
1301  /* Never display 0% */
1302  if (_gws.percent == 0) return;
1303  /* Reset if percent is lower than the last recorded */
1304  if (_gws.percent < last_percent) last_percent = 0;
1305  /* Display every 5%, but 6% is also very valid.. just not smaller steps than 5% */
1306  if (_gws.percent % 5 != 0 && _gws.percent <= last_percent + 5) return;
1307  /* Never show steps smaller than 2%, even if it is a mod 5% */
1308  if (_gws.percent <= last_percent + 2) return;
1309 
1310  DEBUG(net, 1, "Map generation percentage complete: %d", _gws.percent);
1311  last_percent = _gws.percent;
1312 
1313  /* Don't continue as dedicated never has a thread running */
1314  return;
1315  }
1316 
1319 
1320  /* Release the rights to the map generator, and acquire the rights to the
1321  * paint thread. The 'other' thread already has the paint thread rights so
1322  * this ensures us that we are waiting until the paint thread is done
1323  * before we reacquire the mapgen rights */
1328 
1329  _gws.timer = _realtime_tick;
1330 }
1331 
1341 {
1342  if (total == 0) return;
1343 
1344  _SetGeneratingWorldProgress(cls, 0, total);
1345 }
1346 
1355 {
1356  /* In fact the param 'class' isn't needed.. but for some security reasons, we want it around */
1357  _SetGeneratingWorldProgress(cls, 1, 0);
1358 }
Functions related to OTTD&#39;s strings.
Generate landscape (newgame); Window numbers:
Definition: window_type.h:451
Empty widget, place holder to reserve space in widget array.
Definition: widget_type.h:48
uint16 custom_town_number
manually entered number of towns
uint8 max_heightlevel
maximum allowed heightlevel
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition: settings.cpp:77
Horizontally center the text.
Definition: gfx_func.h:99
ResizeInfo resize
Resize information.
Definition: window_gui.h:317
void ShowCreateScenario()
Show the window to create a scenario.
Window(WindowDesc *desc)
Empty constructor, initialization has been moved to InitNested() called from the constructor of the d...
Definition: window.cpp:1843
uint32 _realtime_tick
The real time in the game.
Definition: debug.cpp:48
void SetWidgetDisabledState(byte widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition: window_gui.h:387
bool GetHeightmapDimensions(DetailedFileType dft, const char *filename, uint *x, uint *y)
Get the dimensions of a heightmap.
Definition: heightmap.cpp:479
Progress bar.
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Definition: window.cpp:3120
byte landscape
the landscape we&#39;re currently in
static const uint CUSTOM_TOWN_MAX_NUMBER
this is the maximum number of towns a user can specify in customisation
Definition: town.h:32
void SetWidgetLoweredState(byte widget_index, bool lowered_stat)
Sets the lowered/raised status of a widget.
Definition: window_gui.h:448
GenWorldProgress
Current stage of world generation process.
Definition: genworld.h:68
static const uint MAX_TILE_HEIGHT
Maximum allowed tile height.
Definition: tile_type.h:24
Load heightmap from scenario editor.
Definition: openttd.h:38
Types related to the genworld widgets.
High level window description.
Definition: window_gui.h:168
(Toggle) Button with diff image when clicked
Definition: widget_type.h:53
byte land_generator
the landscape generator
void SetMouseCursorBusy(bool busy)
Set or unset the ZZZ cursor.
Definition: gfx.cpp:1602
virtual void OnQueryTextFinished(char *str)
The query window opened from this window has closed.
Clickable start date value.
WindowFlags flags
Window flags.
Definition: window_gui.h:305
static const uint MAX_MAX_HEIGHTLEVEL
Upper bound of maximum allowed heightlevel (in the construction settings)
Definition: tile_type.h:28
byte amount_of_rivers
the amount of rivers
void DrawWidgets() const
Paint all widgets of a window.
Definition: widget.cpp:604
Functions related to dates.
static T ToggleBit(T &x, const uint8 y)
Toggles a bit in a variable.
SE &#39;Water&#39;/&#39;Freeform&#39;.
void SetWidgetDirty(byte widget_index) const
Invalidate a widget, i.e.
Definition: window.cpp:577
Progress report of landscape generation; Window numbers:
Definition: window_type.h:458
Normal amount of vertical space between two paragraphs of text.
Definition: window_gui.h:139
Functions related to debugging.
static T SetBit(T &x, const uint8 y)
Set a bit in a variable.
Horizontal container.
Definition: widget_type.h:75
Number of industry density settings.
Definition: settings_type.h:51
void CDECL SetWidgetsDisabledState(bool disab_stat, int widgets,...)
Sets the enabled/disabled status of a list of widgets.
Definition: window.cpp:516
void ShowQueryString(StringID str, StringID caption, uint maxsize, Window *parent, CharSetFilter afilter, QueryStringFlags flags)
Show a query popup window with a textbox in it.
Definition: misc_gui.cpp:1065
Size of heightmap.
static const uint CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY
Value for custom sea level in difficulty settings.
Definition: genworld.h:46
FileToSaveLoad _file_to_saveload
File to save or load in the openttd loop.
Definition: saveload.cpp:272
virtual void DrawWidget(const Rect &r, int widget) const
Draw the contents of a nested widget.
Select toy-land landscape style.
byte tree_placer
the tree placer algorithm
virtual void SetStringParameters(int widget) const
Initialize string parameters for a widget.
char title[255]
Internal name of the game.
Definition: saveload.h:31
Button with icon "Temperate".
Dropdown &#39;Sea level&#39;.
virtual void OnDropdownSelect(int widget, int index)
A dropdown option associated to this window has been selected.
bool IsGenerateWorldThreaded()
Tells if the world generation is done in a thread or not.
Definition: genworld.cpp:67
DifficultySettings difficulty
settings related to the difficulty
Close box (at top-left of a window)
Definition: widget_type.h:69
Decrease flat land height.
bool IsGeneratingWorldAborted()
Is the generation being aborted?
Definition: genworld.cpp:269
Button with icon "Tropical".
#define lastof(x)
Get the last element of an fixed size array.
Definition: depend.cpp:50
virtual void OnClick(Point pt, int widget, int click_count)
A click with the left mouse button has been made on the window.
Increase start year.
Functions related to world/map generation.
Button with icon "Toyland".
void ShowGenerateWorldProgress()
Show the window where a user can follow the process of the map generation.
virtual void OnInvalidateData(int data=0, bool gui_scope=true)
Some data on this window has become invalid.
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
Update size and resize step of a widget in the window.
uint8 map_x
X size of map.
void AbortGeneratingWorld()
Initializes the abortion process.
Definition: genworld.cpp:260
Dropdown &#39;Heightmap rotation&#39;.
static const uint MODAL_PROGRESS_REDRAW_TIMEOUT
Timeout between redraws.
Definition: progress.h:17
static T max(const T a, const T b)
Returns the maximum of two values.
Definition: math_func.hpp:26
virtual void EndCritical(bool allow_recursive=false)=0
End of the critical section.
void RaiseWidget(byte widget_index)
Marks a widget as raised.
Definition: window_gui.h:478
void DeleteAllNonVitalWindows()
It is possible that a stickied window gets to a position where the &#39;close&#39; button is outside the gami...
Definition: window.cpp:3295
void SetGeneratingWorldProgress(GenWorldProgress cls, uint total)
Set the total of a stage of the world generation.
byte custom_sea_level
manually entered percentage of water in the map
Pure simple text.
Definition: widget_type.h:58
byte se_flat_world_height
land height a flat world gets in SE
&#39;Generate&#39; button.
void StartNewGameWithoutGUI(uint seed)
Start a normal game without the GUI.
bool _left_button_clicked
Is left mouse button clicked?
Definition: gfx.cpp:40
static const Year DEF_START_YEAR
The default starting year.
Definition: date_type.h:88
void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags)
Draw frame rectangle.
Definition: widget.cpp:177
bool _network_dedicated
are we a dedicated server?
Definition: network.cpp:59
T * Append(uint to_add=1)
Append an item and return it.
Partial widget specification to allow NWidgets to be written nested.
Definition: widget_type.h:910
ThreadMutex * _modal_progress_work_mutex
Rights for the performing work.
Definition: progress.cpp:21
&#39;Random&#39;/&#39;Manual&#39; borders.
Pseudo random number generator.
uint8 map_y
Y size of map.
Base for the GUIs that have an edit box in them.
virtual void DrawWidget(const Rect &r, int widget) const
Draw the contents of a nested widget.
bool freeform_edges
allow terraforming the tiles at the map edges
Data structure for an opened window.
Definition: window_gui.h:271
byte tgen_smoothness
how rough is the terrain from 0-3
static NWidgetPart SetPadding(uint8 top, uint8 right, uint8 bottom, uint8 left)
Widget part function for setting additional space around a widget.
Definition: widget_type.h:1046
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Definition: window.cpp:3238
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition: window.cpp:1833
static const NWidgetPart _nested_heightmap_load_widgets[]
Widgets of GenerateLandscapeWindow when loading heightmap.
enable the &#39;Default&#39; button ("\0" is returned)
Definition: textbuf_gui.h:23
Functions related to low-level strings.
Text with the progress bar.
Only numeric ones.
Definition: string_type.h:28
Functions/types related to saving and loading games.
Invisible widget that takes some space.
Definition: widget_type.h:79
Dropdown &#39;map Y size&#39;.
Functions related to errors.
Load a heightmap and start a new game from it.
Definition: openttd.h:37
virtual void OnClick(Point pt, int widget, int click_count)
A click with the left mouse button has been made on the window.
Switch to scenario editor.
Definition: openttd.h:30
byte water_borders
bitset of the borders that are water
bool IsWidgetLowered(byte widget_index) const
Gets the lowered state of a widget.
Definition: window_gui.h:488
SoundSettings sound
sound effect settings
Select tropical landscape style.
void ShowQuery(StringID caption, StringID message, Window *parent, QueryCallbackProc *callback)
Show a modal confirmation window with standard &#39;yes&#39; and &#39;no&#39; buttons The window is aligned to the ce...
Definition: misc_gui.cpp:1206
Dropdown &#39;Smoothness&#39;.
#define FONT_HEIGHT_NORMAL
Height of characters in the normal (FS_NORMAL) font.
Definition: gfx_func.h:180
static NWidgetPart SetDataTip(uint32 data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1014
Simple vector template class, with automatic delete.
Dropdown &#39;Terrain type&#39;.
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:76
static NWidgetPart SetMinimalSize(int16 x, int16 y)
Widget part function for setting the minimal size.
Definition: widget_type.h:947
byte snow_line_height
the configured snow line height
Functions related to modal progress.
Definition of base types and functions in a cross-platform compatible way.
void ShowHeightmapLoad()
Start with loading a heightmap.
A number of safeguards to prevent using unsafe methods.
static const uint DEF_MAX_HEIGHTLEVEL
Default maximum allowed heightlevel (in the construction settings)
Definition: tile_type.h:27
Normal push-button (no toggle button) with text caption.
Definition: widget_type.h:104
Select temperate landscape style.
Geometry functions.
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
Update size and resize step of a widget in the window.
GameSettings _settings_newgame
Game settings for new games (updated from the intro screen).
Definition: settings.cpp:78
Simple depressed panel.
Definition: widget_type.h:50
Window timeout counter.
Definition: window_gui.h:234
virtual void OnTimeout()
Called when this window&#39;s timeout has been reached.
void LowerWidget(byte widget_index)
Marks a widget as lowered.
Definition: window_gui.h:469
Dropdown &#39;No. of towns&#39;.
void ShowGenerateLandscape()
Start with a normal game.
Center the window.
Definition: window_gui.h:157
virtual void OnPaint()
The window must be repainted.
static NWidgetPart NWidget(WidgetType tp, Colours col, int16 idx=-1)
Widget part function for starting a new &#39;real&#39; widget.
Definition: widget_type.h:1114
int DrawString(int left, int right, int top, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition: gfx.cpp:499
Basic functions/variables used all over the place.
virtual void OnDropdownSelect(int widget, int index)
A dropdown option associated to this window has been selected.
#define lengthof(x)
Return the length of an fixed size array.
Definition: depend.cpp:42
virtual void OnQueryTextFinished(char *str)
The query window opened from this window has closed.
Functions related to sound.
virtual void OnClick(Point pt, int widget, int click_count)
A click with the left mouse button has been made on the window.
ThreadMutex * _modal_progress_paint_mutex
Rights for the painting.
Definition: progress.cpp:23
byte number_towns
the amount of towns
Definition: settings_type.h:57
uint32 StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:18
Load from heightmap.
void DeleteWindowByClass(WindowClass cls)
Delete all windows of a given class.
Definition: window.cpp:1150
Decrease snow level.
byte heightmap_rotation
rotation director for the heightmap
byte variety
variety level applied to TGP
Pull-down arrow for y map size.
Draw border only, no background.
Definition: window_gui.h:30
static const int WIDGET_LIST_END
indicate the end of widgets&#39; list for vararg functions
Definition: widget_type.h:22
static T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
Definition: math_func.hpp:139
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition: window.cpp:959
#define DEBUG(name, level,...)
Output a line of debugging information.
Definition: debug.h:39
Dimension GetStringBoundingBox(const char *str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition: gfx.cpp:699
Generate flat land.
void SetMouseCursor(CursorID sprite, PaletteID pal)
Assign a single non-animated sprite to the cursor.
Definition: gfx.cpp:1617
Select game window; Window numbers:
Definition: window_type.h:437
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
No window, redirects to WC_MAIN_WINDOW.
Definition: window_type.h:40
Button with icon "Arctic".
byte quantity_sea_lakes
the amount of seas/lakes
Definition: settings_type.h:67
void PrepareGenerateWorldProgress()
Initializes the progress counters to the starting point.
static const uint CUSTOM_TOWN_NUMBER_DIFFICULTY
value for custom town number in difficulty settings
Definition: town.h:31
Dropdown &#39;No. of industries&#39;.
static const uint MIN_SNOWLINE_HEIGHT
Minimum snowline height.
Definition: tile_type.h:30
Decrease max. heightlevel.
uint32 generation_seed
noise seed for world generation
static const uint MIN_MAX_HEIGHTLEVEL
Lower bound of maximum allowed heightlevel (in the construction settings)
Definition: tile_type.h:26
void IncreaseGeneratingWorldProgress(GenWorldProgress cls)
Increases the current stage of the world generation with one.
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:61
void ClearErrorMessages()
Clear all errors from the queue.
Definition: error_gui.cpp:336
Increase snow level.
static bool StrEmpty(const char *s)
Check if a string buffer is empty.
Definition: string_func.h:59
Declarations for savegames operations.
Decrease start year.
Dropdown &#39;Variety distribution&#39;.
Functions related to creating heightmaps from files.
Abort button.
Pull-down arrow for x map size.
void SetDParamMaxValue(uint n, uint64 max_value, uint min_count, FontSize size)
Set DParam n to some number that is suitable for string size computations.
Definition: strings.cpp:105
Vertical container.
Definition: widget_type.h:77
void ResetGRFConfig(bool defaults)
Reset the current GRF Config to either blank or newgame settings.
static const uint CUSTOM_SEA_LEVEL_MIN_PERCENTAGE
Minimum percentage a user can specify for custom sea level.
Definition: genworld.h:47
static NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME, WWT_INSET, or WWT_PANEL).
Definition: widget_type.h:999
Generate new game.
char * strecpy(char *dst, const char *src, const char *last)
Copies characters from one buffer to another.
Definition: depend.cpp:68
SwitchMode _switch_mode
The next mainloop command.
Definition: gfx.cpp:47
bool confirm
Play sound effect on succesful constructions or other actions.
NW &#39;Water&#39;/&#39;Freeform&#39;.
Bottom offset of the dropdown widget string.
Definition: window_gui.h:137
char name[MAX_PATH]
Name of the file.
Definition: saveload.h:30
Coordinates of a point in 2D.
Generate an empty flat world.
byte terrain_type
the mountainousness of the landscape
Definition: settings_type.h:66
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
Update size and resize step of a widget in the window.
Dropdown &#39;map X size&#39;.
Drop down list.
Definition: widget_type.h:70
The original landscape generator.
Definition: genworld.h:21
static const uint CUSTOM_SEA_LEVEL_MAX_PERCENTAGE
Maximum percentage a user can specify for custom sea level.
Definition: genworld.h:48
ConstructionSettings construction
construction of things in-game
static const Year MIN_YEAR
The absolute minimum & maximum years in OTTD.
Definition: date_type.h:85
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Definition: strings_type.h:19
Dropdown &#39;Land generator&#39;.
void HandleButtonClick(byte widget)
Do all things to make a button look clicked and mark it to be unclicked in a few ticks.
Definition: window.cpp:615
Select arctic landscape style.
static const uint DEF_SNOWLINE_HEIGHT
Default snowline height.
Definition: tile_type.h:31
void HandleGeneratingWorldAbortion()
Really handle the abortion, i.e.
Definition: genworld.cpp:277
static const uint MAX_MAP_SIZE_BITS
Maximal size of map is equal to 2 ^ MAX_MAP_SIZE_BITS.
Definition: map_type.h:65
int width
width of the window (number of pixels to the right in x direction)
Definition: window_gui.h:314
Decrease start year (start earlier).
static NWidgetPart SetFill(uint fill_x, uint fill_y)
Widget part function for setting filling.
Definition: widget_type.h:983
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
GenerateLandscapeWindowMode
Enum for the modes we can generate in.
static const NWidgetPart _nested_generate_landscape_widgets[]
Widgets of GenerateLandscapeWindow when generating world.
Generate random land button.
Increase max. heightlevel.
Dropdown &#39;Rivers&#39;.
Base of the town class.
Rotate the map clockwise 45 degrees.
Definition: heightmap.h:23
virtual void OnTimeout()
Called when this window&#39;s timeout has been reached.
static const uint MAX_MAP_SIZE
Maximal map size = 4096.
Definition: map_type.h:67
int32 WindowNumber
Number to differentiate different windows of the same class.
Definition: window_type.h:695
GameCreationSettings game_creation
settings used during the creation of a game (map)
Specification of a rectangle with absolute coordinates of all edges.
DetailedFileType detail_ftype
Concrete file type (PNG, BMP, old save, etc).
Definition: saveload.h:28
WindowNumber window_number
Window number within the window class.
Definition: window_gui.h:307
Date ConvertYMDToDate(Year year, Month month, Day day)
Converts a tuple of Year, Month and Day to a Date.
Definition: date.cpp:149
Generate random land within scenario editor.
Definition: openttd.h:35
virtual void BeginCritical(bool allow_recursive=false)=0
Begin the critical section.
SW &#39;Water&#39;/&#39;Freeform&#39;.
Window functions not directly related to making/drawing windows.
virtual void SetStringParameters(int widget) const
Initialize string parameters for a widget.
void StartScenarioEditor()
Start with a scenario editor.
NE &#39;Water&#39;/&#39;Freeform&#39;.
(Toggle) Button with image
Definition: widget_type.h:52
void SetNewLandscapeType(byte landscape)
Changes landscape type and sets genworld window dirty.
byte industry_density
The industry density.
Definition: settings_type.h:58
String list item with parameters.
Definition: dropdown_type.h:59
Clickable flat land height value.
Dropdown &#39;Tree algorithm&#39;.
uint8 timeout_timer
Timer value of the WF_TIMEOUT for flags.
Definition: window_gui.h:309
Increase flat land height.
Increase start year (start later).
Dimensions (a width and height) of a rectangle in 2D.
Value of the NCB_EQUALSIZE flag.
Definition: widget_type.h:429
static const Year MAX_YEAR
MAX_YEAR, nicely rounded value of the number of years that can be encoded in a single 32 bits date...
Definition: date_type.h:94
Year starting_year
starting date
Window * BringWindowToFrontById(WindowClass cls, WindowNumber number)
Find a window and make it the relative top-window on the screen.
Definition: window.cpp:1234
New Game –> &#39;Random game&#39;.
Definition: openttd.h:28
static NWidgetPart SetPIP(uint8 pre, uint8 inter, uint8 post)
Widget part function for setting a pre/inter/post spaces.
Definition: widget_type.h:1076
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window&#39;s data as invalid (in need of re-computing)
Definition: window.cpp:3161
static bool HasModalProgress()
Check if we are currently in a modal progress state.
Definition: progress.h:23
Top offset of the dropdown widget string.
Definition: window_gui.h:136
static const uint MIN_MAP_SIZE_BITS
Minimal and maximal map width and height.
Definition: map_type.h:64
void MarkWholeScreenDirty()
This function mark the whole screen as dirty.
Definition: gfx.cpp:1461
(Toggle) Button with text
Definition: widget_type.h:55
static void SetDParam(uint n, uint64 v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings_func.h:201
static const uint MAX_SNOWLINE_HEIGHT
Maximum allowed snowline height.
Definition: tile_type.h:32