OpenTTD
engine_gui.h
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1 /* $Id: engine_gui.h 26804 2014-09-07 16:14:06Z alberth $ */
2 
3 /*
4  * This file is part of OpenTTD.
5  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8  */
9 
12 #ifndef ENGINE_GUI_H
13 #define ENGINE_GUI_H
14 
15 #include "engine_type.h"
16 #include "sortlist_type.h"
17 #include "gfx_type.h"
18 #include "vehicle_type.h"
19 
21 
22 typedef int CDECL EngList_SortTypeFunction(const EngineID*, const EngineID*);
24 void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items);
25 
28 
29 void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
30 void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
31 void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
32 void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
33 void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
34 
35 extern bool _engine_sort_direction;
36 extern byte _engine_sort_last_criteria[];
37 extern bool _engine_sort_last_order[];
39 extern const StringID _engine_sort_listing[][12];
41 
43 void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, int button);
44 
45 #endif /* ENGINE_GUI_H */
Base types for having sorted lists in GUIs.
uint32 PaletteID
The number of the palette.
Definition: gfx_type.h:20
StringID GetEngineCategoryName(EngineID engine)
Return the category of an engine.
Definition: engine_gui.cpp:39
bool _engine_sort_last_order[]
Last set direction of the sort order, for each vehicle type.
const StringID _engine_sort_listing[][12]
Dropdown menu strings for the vehicle sort criteria.
Types related to engines.
EngineImageType
Visualisation contexts of vehicles and engines.
Definition: vehicle_type.h:87
Data structure for an opened window.
Definition: window_gui.h:271
VehicleType
Available vehicle types.
Definition: vehicle_type.h:21
void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type)
Draw an engine.
Definition: engine_gui.cpp:296
void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items)
Sort selected range of items (on indices @ <begin, begin+num_items-1>)
Definition: engine_gui.cpp:342
StringID GetEngineInfoString(EngineID engine)
Get a multi-line string with some technical data, describing the engine.
Definition: engine_gui.cpp:266
EngList_SortTypeFunction *const _engine_sort_functions[][11]
Sort functions for the vehicle sort criteria, for each vehicle type.
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare)
Sort all items using quick sort and given &#39;CompareItems&#39; function.
Definition: engine_gui.cpp:326
uint GetEngineListHeight(VehicleType type)
Get the height of a single &#39;entry&#39; in the engine lists.
uint32 StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:18
void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, int button)
Display the dropdown for the vehicle sort criteria.
bool _engine_sort_direction
false = descending, true = ascending.
uint16 EngineID
Unique identification number of an engine.
Definition: engine_type.h:22
byte _engine_sort_last_criteria[]
Last set sort criteria, for each vehicle type.
Types related to vehicles.
bool _engine_sort_show_hidden_engines[]
Last set &#39;show hidden engines&#39; setting for each vehicle type.
void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type)
Draw a road vehicle engine.
int CDECL EngList_SortTypeFunction(const EngineID *, const EngineID *)
argument type for EngList_Sort.
Definition: engine_gui.h:22
Types related to the graphics and/or input devices.