00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "tile_map.h"
00008 #include "station_type.h"
00009 #include "gui.h"
00010 #include "terraform_gui.h"
00011 #include "window_gui.h"
00012 #include "station_gui.h"
00013 #include "command_func.h"
00014 #include "settings_type.h"
00015 #include "water.h"
00016 #include "window_func.h"
00017 #include "vehicle_func.h"
00018 #include "sound_func.h"
00019 #include "viewport_func.h"
00020 #include "gfx_func.h"
00021 #include "company_func.h"
00022 #include "slope_func.h"
00023 #include "tilehighlight_func.h"
00024 #include "company_base.h"
00025
00026 #include "table/sprites.h"
00027 #include "table/strings.h"
00028
00029 static void ShowBuildDockStationPicker(Window *parent);
00030 static void ShowBuildDocksDepotPicker(Window *parent);
00031
00032 static Axis _ship_depot_direction;
00033
00034 void CcBuildDocks(bool success, TileIndex tile, uint32 p1, uint32 p2)
00035 {
00036 if (success) {
00037 SndPlayTileFx(SND_02_SPLAT, tile);
00038 ResetObjectToPlace();
00039 }
00040 }
00041
00042 void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2)
00043 {
00044 if (success) SndPlayTileFx(SND_02_SPLAT, tile);
00045 }
00046
00047
00048 static void PlaceDocks_Dock(TileIndex tile)
00049 {
00050 DoCommandP(tile, _ctrl_pressed, 0, CcBuildDocks, CMD_BUILD_DOCK | CMD_MSG(STR_9802_CAN_T_BUILD_DOCK_HERE));
00051 }
00052
00053 static void PlaceDocks_Depot(TileIndex tile)
00054 {
00055 DoCommandP(tile, _ship_depot_direction, 0, CcBuildDocks, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_3802_CAN_T_BUILD_SHIP_DEPOT));
00056 }
00057
00058 static void PlaceDocks_Buoy(TileIndex tile)
00059 {
00060 DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_BUOY | CMD_MSG(STR_9835_CAN_T_POSITION_BUOY_HERE));
00061 }
00062
00063 static void PlaceDocks_BuildCanal(TileIndex tile)
00064 {
00065 VpStartPlaceSizing(tile, (_game_mode == GM_EDITOR) ? VPM_X_AND_Y : VPM_X_OR_Y, DDSP_CREATE_WATER);
00066 }
00067
00068 static void PlaceDocks_BuildLock(TileIndex tile)
00069 {
00070 DoCommandP(tile, 0, 0, CcBuildDocks, CMD_BUILD_LOCK | CMD_MSG(STR_CANT_BUILD_LOCKS));
00071 }
00072
00073 static void PlaceDocks_BuildRiver(TileIndex tile)
00074 {
00075 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_RIVER);
00076 }
00077
00078 static void PlaceDocks_Aqueduct(TileIndex tile)
00079 {
00080 VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE);
00081 }
00082
00083
00085 enum DockToolbarWidgets {
00086 DTW_BEGIN = 0,
00087 DTW_CLOSEBOX = DTW_BEGIN,
00088 DTW_CAPTION,
00089 DTW_STICKY,
00090 DTW_BUTTONS_BEGIN,
00091 DTW_CANAL = DTW_BUTTONS_BEGIN,
00092 DTW_LOCK,
00093 DTW_SEPERATOR,
00094 DTW_DEMOLISH,
00095 DTW_DEPOT,
00096 DTW_STATION,
00097 DTW_BUOY,
00098 DTW_RIVER,
00099 DTW_BUILD_AQUEDUCT,
00100 DTW_END,
00101 };
00102
00103
00104 static void BuildDocksClick_Canal(Window *w)
00105 {
00106
00107 HandlePlacePushButton(w, DTW_CANAL, SPR_CURSOR_CANAL, VHM_RECT, PlaceDocks_BuildCanal);
00108 }
00109
00110 static void BuildDocksClick_Lock(Window *w)
00111 {
00112 HandlePlacePushButton(w, DTW_LOCK, SPR_CURSOR_LOCK, VHM_RECT, PlaceDocks_BuildLock);
00113 }
00114
00115 static void BuildDocksClick_Demolish(Window *w)
00116 {
00117 HandlePlacePushButton(w, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
00118 }
00119
00120 static void BuildDocksClick_Depot(Window *w)
00121 {
00122 if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00123 if (HandlePlacePushButton(w, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, VHM_RECT, PlaceDocks_Depot)) ShowBuildDocksDepotPicker(w);
00124 }
00125
00126 static void BuildDocksClick_Dock(Window *w)
00127 {
00128 if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00129 if (HandlePlacePushButton(w, DTW_STATION, SPR_CURSOR_DOCK, VHM_SPECIAL, PlaceDocks_Dock)) ShowBuildDockStationPicker(w);
00130 }
00131
00132 static void BuildDocksClick_Buoy(Window *w)
00133 {
00134 if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00135 HandlePlacePushButton(w, DTW_BUOY, SPR_CURSOR_BOUY, VHM_RECT, PlaceDocks_Buoy);
00136 }
00137
00138 static void BuildDocksClick_River(Window *w)
00139 {
00140 if (_game_mode != GM_EDITOR) return;
00141 HandlePlacePushButton(w, DTW_RIVER, SPR_CURSOR_RIVER, VHM_RECT, PlaceDocks_BuildRiver);
00142 }
00143
00144 static void BuildDocksClick_Aqueduct(Window *w)
00145 {
00146 HandlePlacePushButton(w, DTW_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, VHM_RECT, PlaceDocks_Aqueduct);
00147 }
00148
00149
00150 typedef void OnButtonClick(Window *w);
00151 static OnButtonClick * const _build_docks_button_proc[] = {
00152 BuildDocksClick_Canal,
00153 BuildDocksClick_Lock,
00154 NULL,
00155 BuildDocksClick_Demolish,
00156 BuildDocksClick_Depot,
00157 BuildDocksClick_Dock,
00158 BuildDocksClick_Buoy,
00159 BuildDocksClick_River,
00160 BuildDocksClick_Aqueduct
00161 };
00162
00163 struct BuildDocksToolbarWindow : Window {
00164 BuildDocksToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
00165 {
00166 this->FindWindowPlacementAndResize(desc);
00167 if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
00168 }
00169
00170 ~BuildDocksToolbarWindow()
00171 {
00172 if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0);
00173 }
00174
00175 virtual void OnPaint()
00176 {
00177 this->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_SHIP), DTW_DEPOT, DTW_STATION, DTW_BUOY, WIDGET_LIST_END);
00178 this->DrawWidgets();
00179 }
00180
00181 virtual void OnClick(Point pt, int widget)
00182 {
00183 if (widget >= DTW_BUTTONS_BEGIN && widget != DTW_SEPERATOR) _build_docks_button_proc[widget - DTW_BUTTONS_BEGIN](this);
00184 }
00185
00186 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00187 {
00188 switch (keycode) {
00189 case '1': BuildDocksClick_Canal(this); break;
00190 case '2': BuildDocksClick_Lock(this); break;
00191 case '3': BuildDocksClick_Demolish(this); break;
00192 case '4': BuildDocksClick_Depot(this); break;
00193 case '5': BuildDocksClick_Dock(this); break;
00194 case '6': BuildDocksClick_Buoy(this); break;
00195 case '7': BuildDocksClick_River(this); break;
00196 case 'B':
00197 case '8': BuildDocksClick_Aqueduct(this); break;
00198 default: return ES_NOT_HANDLED;
00199 }
00200 return ES_HANDLED;
00201 }
00202
00203 virtual void OnPlaceObject(Point pt, TileIndex tile)
00204 {
00205 _place_proc(tile);
00206 }
00207
00208 virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
00209 {
00210 VpSelectTilesWithMethod(pt.x, pt.y, select_method);
00211 }
00212
00213 virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
00214 {
00215 if (pt.x != -1) {
00216 switch (select_proc) {
00217 case DDSP_BUILD_BRIDGE:
00218 ResetObjectToPlace();
00219 extern void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2);
00220 DoCommandP(end_tile, start_tile, TRANSPORT_WATER << 15, CcBuildBridge, CMD_BUILD_BRIDGE | CMD_MSG(STR_CAN_T_BUILD_AQUEDUCT_HERE));
00221
00222 case DDSP_DEMOLISH_AREA:
00223 GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
00224 break;
00225 case DDSP_CREATE_WATER:
00226 DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR ? _ctrl_pressed : 0), CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS));
00227 break;
00228 case DDSP_CREATE_RIVER:
00229 DoCommandP(end_tile, start_tile, 2, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_PLACE_RIVERS));
00230 break;
00231
00232 default: break;
00233 }
00234 }
00235 }
00236
00237 virtual void OnPlaceObjectAbort()
00238 {
00239 this->RaiseButtons();
00240
00241 delete FindWindowById(WC_BUILD_STATION, 0);
00242 delete FindWindowById(WC_BUILD_DEPOT, 0);
00243 }
00244
00245 virtual void OnPlacePresize(Point pt, TileIndex tile_from)
00246 {
00247 DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from, NULL));
00248 TileIndex tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile_from, ReverseDiagDir(dir)) : tile_from);
00249
00250 VpSetPresizeRange(tile_from, tile_to);
00251 }
00252 };
00253
00254 static const Widget _build_docks_toolb_widgets[] = {
00255 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00256 { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 147, 0, 13, STR_9801_WATERWAYS_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
00257 { WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 148, 159, 0, 13, 0x0, STR_STICKY_BUTTON},
00258 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_BUILD_CANAL, STR_BUILD_CANALS_TIP},
00259 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_BUILD_LOCK, STR_BUILD_LOCKS_TIP},
00260
00261 { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 48, 14, 35, 0x0, STR_NULL},
00262
00263 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 49, 70, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
00264 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 71, 92, 14, 35, SPR_IMG_SHIP_DEPOT, STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING},
00265 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 93, 114, 14, 35, SPR_IMG_SHIP_DOCK, STR_981D_BUILD_SHIP_DOCK},
00266 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 115, 136, 14, 35, SPR_IMG_BOUY, STR_9834_POSITION_BUOY_WHICH_CAN},
00267 { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL},
00268 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 137, 159, 14, 35, SPR_IMG_AQUEDUCT, STR_BUILD_AQUEDUCT},
00269 { WIDGETS_END},
00270 };
00271
00272 static const WindowDesc _build_docks_toolbar_desc = {
00273 WDP_ALIGN_TBR, 22, 160, 36, 160, 36,
00274 WC_BUILD_TOOLBAR, WC_NONE,
00275 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
00276 _build_docks_toolb_widgets,
00277 };
00278
00279 void ShowBuildDocksToolbar()
00280 {
00281 if (!IsValidCompanyID(_current_company)) return;
00282
00283 DeleteWindowByClass(WC_BUILD_TOOLBAR);
00284 AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
00285 }
00286
00287
00288 static const Widget _build_docks_scen_toolb_widgets[] = {
00289 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00290 { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 102, 0, 13, STR_9801_WATERWAYS_CONSTRUCTION_SE, STR_018C_WINDOW_TITLE_DRAG_THIS},
00291 { WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 103, 114, 0, 13, 0x0, STR_STICKY_BUTTON},
00292 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE},
00293 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_BUILD_LOCK, STR_BUILD_LOCKS_TIP},
00294
00295 { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 48, 14, 35, 0x0, STR_NULL},
00296
00297 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 49, 70, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
00298 { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL},
00299 { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL},
00300 { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL},
00301 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 71, 92, 14, 35, SPR_IMG_BUILD_RIVER, STR_CREATE_RIVER},
00302 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 93, 114, 14, 35, SPR_IMG_AQUEDUCT, STR_BUILD_AQUEDUCT},
00303 { WIDGETS_END},
00304 };
00305
00306
00307 static const WindowDesc _build_docks_scen_toolbar_desc = {
00308 WDP_AUTO, WDP_AUTO, 115, 36, 115, 36,
00309 WC_SCEN_BUILD_TOOLBAR, WC_NONE,
00310 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
00311 _build_docks_scen_toolb_widgets,
00312 };
00313
00314 void ShowBuildDocksScenToolbar()
00315 {
00316 AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_scen_toolbar_desc, TRANSPORT_WATER);
00317 }
00318
00319 struct BuildDocksStationWindow : public PickerWindowBase {
00320 private:
00321 enum BuildDockStationWidgets {
00322 BDSW_CLOSE,
00323 BDSW_CAPTION,
00324 BDSW_BACKGROUND,
00325 BDSW_LT_OFF,
00326 BDSW_LT_ON,
00327 BDSW_INFO,
00328 };
00329
00330 public:
00331 BuildDocksStationWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
00332 {
00333 this->LowerWidget(_station_show_coverage + BDSW_LT_OFF);
00334 this->FindWindowPlacementAndResize(desc);
00335 }
00336
00337 virtual void OnPaint()
00338 {
00339 int rad = (_settings_game.station.modified_catchment) ? CA_DOCK : CA_UNMODIFIED;
00340
00341 this->DrawWidgets();
00342
00343 if (_station_show_coverage) {
00344 SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
00345 } else {
00346 SetTileSelectSize(1, 1);
00347 }
00348
00349 int text_end = DrawStationCoverageAreaText(4, 50, SCT_ALL, rad, false);
00350 text_end = DrawStationCoverageAreaText(4, text_end + 4, SCT_ALL, rad, true) + 4;
00351 if (text_end != this->widget[BDSW_BACKGROUND].bottom) {
00352 this->SetDirty();
00353 ResizeWindowForWidget(this, 2, 0, text_end - this->widget[BDSW_BACKGROUND].bottom);
00354 this->SetDirty();
00355 }
00356 }
00357
00358 virtual void OnClick(Point pt, int widget)
00359 {
00360 switch (widget) {
00361 case BDSW_LT_OFF:
00362 case BDSW_LT_ON:
00363 this->RaiseWidget(_station_show_coverage + BDSW_LT_OFF);
00364 _station_show_coverage = (widget != BDSW_LT_OFF);
00365 this->LowerWidget(_station_show_coverage + BDSW_LT_OFF);
00366 SndPlayFx(SND_15_BEEP);
00367 this->SetDirty();
00368 break;
00369 }
00370 }
00371
00372 virtual void OnTick()
00373 {
00374 CheckRedrawStationCoverage(this);
00375 }
00376 };
00377
00378 static const Widget _build_dock_station_widgets[] = {
00379 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00380 { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 147, 0, 13, STR_3068_DOCK, STR_018C_WINDOW_TITLE_DRAG_THIS},
00381 { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 147, 14, 74, 0x0, STR_NULL},
00382 { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 14, 73, 30, 40, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE},
00383 { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 74, 133, 30, 40, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA},
00384 { WWT_LABEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 147, 17, 30, STR_3066_COVERAGE_AREA_HIGHLIGHT, STR_NULL},
00385 { WIDGETS_END},
00386 };
00387
00388 static const WindowDesc _build_dock_station_desc = {
00389 WDP_AUTO, WDP_AUTO, 148, 75, 148, 75,
00390 WC_BUILD_STATION, WC_BUILD_TOOLBAR,
00391 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
00392 _build_dock_station_widgets,
00393 };
00394
00395 static void ShowBuildDockStationPicker(Window *parent)
00396 {
00397 new BuildDocksStationWindow(&_build_dock_station_desc, parent);
00398 }
00399
00400 struct BuildDocksDepotWindow : public PickerWindowBase {
00401 private:
00402 enum BuildDockDepotWidgets {
00403 BDDW_CLOSE,
00404 BDDW_CAPTION,
00405 BDDW_BACKGROUND,
00406 BDDW_X,
00407 BDDW_Y,
00408 };
00409
00410 static void UpdateDocksDirection()
00411 {
00412 if (_ship_depot_direction != AXIS_X) {
00413 SetTileSelectSize(1, 2);
00414 } else {
00415 SetTileSelectSize(2, 1);
00416 }
00417 }
00418
00419 public:
00420 BuildDocksDepotWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
00421 {
00422 this->LowerWidget(_ship_depot_direction + BDDW_X);
00423 UpdateDocksDirection();
00424 this->FindWindowPlacementAndResize(desc);
00425 }
00426
00427 virtual void OnPaint()
00428 {
00429 this->DrawWidgets();
00430
00431 DrawShipDepotSprite(67, 35, 0);
00432 DrawShipDepotSprite(35, 51, 1);
00433 DrawShipDepotSprite(135, 35, 2);
00434 DrawShipDepotSprite(167, 51, 3);
00435 }
00436
00437 virtual void OnClick(Point pt, int widget)
00438 {
00439 switch (widget) {
00440 case BDDW_X:
00441 case BDDW_Y:
00442 this->RaiseWidget(_ship_depot_direction + BDDW_X);
00443 _ship_depot_direction = (widget == BDDW_X ? AXIS_X : AXIS_Y);
00444 this->LowerWidget(_ship_depot_direction + BDDW_X);
00445 SndPlayFx(SND_15_BEEP);
00446 UpdateDocksDirection();
00447 this->SetDirty();
00448 break;
00449 }
00450 }
00451 };
00452
00453 static const Widget _build_docks_depot_widgets[] = {
00454 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00455 { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 203, 0, 13, STR_3800_SHIP_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
00456 { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 203, 14, 85, 0x0, STR_NULL},
00457 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 100, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION},
00458 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 103, 200, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION},
00459 { WIDGETS_END},
00460 };
00461
00462 static const WindowDesc _build_docks_depot_desc = {
00463 WDP_AUTO, WDP_AUTO, 204, 86, 204, 86,
00464 WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
00465 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
00466 _build_docks_depot_widgets,
00467 };
00468
00469
00470 static void ShowBuildDocksDepotPicker(Window *parent)
00471 {
00472 new BuildDocksDepotWindow(&_build_docks_depot_desc, parent);
00473 }
00474
00475
00476 void InitializeDockGui()
00477 {
00478 _ship_depot_direction = AXIS_X;
00479 }