OpenTTD
network Directory Reference

Directories

Files

file  network.cpp [code]
 Base functions for networking support.
 
file  network.h [code]
 Basic functions/variables used all over the place.
 
file  network_admin.cpp [code]
 Server part of the admin network protocol.
 
file  network_admin.h [code]
 Server part of the admin network protocol.
 
file  network_base.h [code]
 Base core network types and some helper functions to access them.
 
file  network_chat_gui.cpp [code]
 GUI for handling chat messages.
 
file  network_client.cpp [code]
 Client part of the network protocol.
 
file  network_client.h [code]
 Client part of the network protocol.
 
file  network_command.cpp [code]
 Command handling over network connections.
 
file  network_content.cpp [code]
 Content sending/receiving part of the network protocol.
 
file  network_content.h [code]
 Part of the network protocol handling content distribution.
 
file  network_content_gui.cpp [code]
 Implementation of the Network Content related GUIs.
 
file  network_content_gui.h [code]
 User interface for downloading files.
 
file  network_func.h [code]
 Network functions used by other parts of OpenTTD.
 
file  network_gamelist.cpp [code]
 This file handles the GameList Also, it handles the request to a server for data about the server.
 
file  network_gamelist.h [code]
 Handling of the list of games.
 
file  network_gui.cpp [code]
 Implementation of the Network related GUIs.
 
file  network_gui.h [code]
 GUIs related to networking.
 
file  network_internal.h [code]
 Variables and function used internally.
 
file  network_server.cpp [code]
 Server part of the network protocol.
 
file  network_server.h [code]
 Server part of the network protocol.
 
file  network_type.h [code]
 Types used for networking.
 
file  network_udp.cpp [code]
 This file handles the UDP related communication.
 
file  network_udp.h [code]
 Sending and receiving UDP messages.