OpenTTD
crashlog.cpp File Reference

Implementation of generic function to be called to log a crash. More...

#include "stdafx.h"
#include "crashlog.h"
#include "gamelog.h"
#include "date_func.h"
#include "map_func.h"
#include "rev.h"
#include "strings_func.h"
#include "blitter/factory.hpp"
#include "base_media_base.h"
#include "music/music_driver.hpp"
#include "sound/sound_driver.hpp"
#include "video/video_driver.hpp"
#include "saveload/saveload.h"
#include "screenshot.h"
#include "gfx_func.h"
#include "network/network.h"
#include "language.h"
#include "fontcache.h"
#include "ai/ai_info.hpp"
#include "game/game.hpp"
#include "game/game_info.hpp"
#include "company_base.h"
#include "company_func.h"
#include <time.h>
#include <fontconfig/fontconfig.h>
#include <png.h>
#include <ft2build.h>
#include <FT_FREETYPE_H>
#include <unicode/uversion.h>
#include <lzma.h>
#include <lzo/lzo1x.h>
#include "sdl.h"
#include <SDL.h>
#include <zlib.h>
#include "safeguards.h"

Go to the source code of this file.

Detailed Description

Implementation of generic function to be called to log a crash.

Definition in file crashlog.cpp.