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1 /* $Id: console_gui.h 17248 2009-08-21 20:21:05Z rubidium $ */
3 /*
4  * This file is part of OpenTTD.
5  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <>.
8  */
12 #ifndef CONSOLE_GUI_H
13 #define CONSOLE_GUI_H
15 #include "window_type.h"
17 void IConsoleResize(Window *w);
18 void IConsoleSwitch();
20 #endif /* CONSOLE_GUI_H */
void IConsoleResize(Window *w)
Change the size of the in-game console window after the screen size changed, or the window state chan...
Types related to windows.
void IConsoleSwitch()
Toggle in-game console between opened and closed.
Data structure for an opened window.
Definition: window_gui.h:271