00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "command_func.h"
00008 #include "cheat_func.h"
00009 #include "company_base.h"
00010 #include "company_func.h"
00011 #include "gfx_func.h"
00012 #include "date_func.h"
00013 #include "saveload.h"
00014 #include "window_gui.h"
00015 #include "newgrf.h"
00016 #include "settings_type.h"
00017 #include "strings_func.h"
00018 #include "window_func.h"
00019 #include "rail_gui.h"
00020 #include "gui.h"
00021 #include "company_gui.h"
00022 #include "gamelog.h"
00023
00024 #include "table/strings.h"
00025 #include "table/sprites.h"
00026
00027
00033 static int32 _money_cheat_amount = 10000000;
00034
00035 static int32 ClickMoneyCheat(int32 p1, int32 p2)
00036 {
00037 DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, NULL, CMD_MONEY_CHEAT);
00038 return _money_cheat_amount;
00039 }
00040
00045 static int32 ClickChangeCompanyCheat(int32 p1, int32 p2)
00046 {
00047 while ((uint)p1 < GetCompanyPoolSize()) {
00048 if (IsValidCompanyID((CompanyID)p1)) {
00049 SetLocalCompany((CompanyID)p1);
00050
00051 MarkWholeScreenDirty();
00052 return _local_company;
00053 }
00054 p1 += p2;
00055 }
00056
00057 return _local_company;
00058 }
00059
00064 static int32 ClickChangeClimateCheat(int32 p1, int32 p2)
00065 {
00066 if (p1 == -1) p1 = 3;
00067 if (p1 == 4) p1 = 0;
00068 _settings_game.game_creation.landscape = p1;
00069
00070 GamelogStartAction(GLAT_CHEAT);
00071 GamelogTestMode();
00072 ReloadNewGRFData();
00073 GamelogStopAction();
00074
00075 return _settings_game.game_creation.landscape;
00076 }
00077
00078 extern void EnginesMonthlyLoop();
00079
00084 static int32 ClickChangeDateCheat(int32 p1, int32 p2)
00085 {
00086 YearMonthDay ymd;
00087 ConvertDateToYMD(_date, &ymd);
00088
00089 if ((ymd.year == MIN_YEAR && p2 == -1) || (ymd.year == MAX_YEAR && p2 == 1)) return _cur_year;
00090
00091 SetDate(ConvertYMDToDate(_cur_year + p2, ymd.month, ymd.day));
00092 EnginesMonthlyLoop();
00093 SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
00094 ResetSignalVariant();
00095 return _cur_year;
00096 }
00097
00098 typedef int32 CheckButtonClick(int32, int32);
00099
00100 struct CheatEntry {
00101 VarType type;
00102 StringID str;
00103 void *variable;
00104 bool *been_used;
00105 CheckButtonClick *proc;
00106 };
00107
00108 static const CheatEntry _cheats_ui[] = {
00109 {SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat },
00110 {SLE_UINT8, STR_CHEAT_CHANGE_COMPANY, &_local_company, &_cheats.switch_company.been_used, &ClickChangeCompanyCheat },
00111 {SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL },
00112 {SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, NULL },
00113 {SLE_BOOL, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL },
00114 {SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL },
00115 {SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL },
00116 {SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE, &_settings_game.game_creation.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat },
00117 {SLE_INT32, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
00118 };
00119
00120
00121 static const Widget _cheat_widgets[] = {
00122 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00123 { WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS},
00124 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_NULL},
00125 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_CHEATS_TIP},
00126 { WIDGETS_END},
00127 };
00128
00129 struct CheatWindow : Window {
00130 int clicked;
00131
00132 CheatWindow(const WindowDesc *desc) : Window(desc)
00133 {
00134 this->FindWindowPlacementAndResize(desc);
00135 }
00136
00137 virtual void OnPaint()
00138 {
00139 this->DrawWidgets();
00140 DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, width - 50);
00141
00142 for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
00143 const CheatEntry *ce = &_cheats_ui[i];
00144
00145 DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
00146
00147 switch (ce->type) {
00148 case SLE_BOOL: {
00149 bool on = (*(bool*)ce->variable);
00150
00151 DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? COLOUR_GREEN : COLOUR_RED, on ? FR_LOWERED : FR_NONE);
00152 SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
00153 } break;
00154
00155 default: {
00156 int32 val = (int32)ReadValue(ce->variable, ce->type);
00157 char buf[512];
00158
00159
00160 DrawArrowButtons(x + 20, y, COLOUR_YELLOW, clicked - (i * 2), true, true);
00161
00162 switch (ce->str) {
00163
00164 case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
00165
00166
00167 case STR_CHEAT_CHANGE_COMPANY:
00168 SetDParam(0, val);
00169 GetString(buf, STR_CHEAT_CHANGE_COMPANY, lastof(buf));
00170 DrawCompanyIcon(_current_company, 60 + GetStringBoundingBox(buf).width, y + 2);
00171 break;
00172
00173
00174 case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
00175
00176
00177 default: SetDParam(0, val);
00178 }
00179 } break;
00180 }
00181
00182 DrawString(50, y + 1, ce->str, TC_FROMSTRING);
00183
00184 y += 12;
00185 }
00186 }
00187
00188 virtual void OnClick(Point pt, int widget)
00189 {
00190 uint btn = (pt.y - 46) / 12;
00191 uint x = pt.x;
00192
00193
00194 if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) return;
00195
00196 const CheatEntry *ce = &_cheats_ui[btn];
00197 int value = (int32)ReadValue(ce->variable, ce->type);
00198 int oldvalue = value;
00199
00200 *ce->been_used = true;
00201
00202 switch (ce->type) {
00203 case SLE_BOOL:
00204 value ^= 1;
00205 if (ce->proc != NULL) ce->proc(value, 0);
00206 break;
00207
00208 default:
00209
00210 value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
00211
00212
00213 if (value != oldvalue || btn == 0) this->clicked = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
00214 break;
00215 }
00216
00217 if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
00218
00219 this->flags4 |= WF_TIMEOUT_BEGIN;
00220
00221 SetDirty();
00222 }
00223
00224 virtual void OnTimeout()
00225 {
00226 this->clicked = 0;
00227 this->SetDirty();
00228 }
00229 };
00230
00231 static const WindowDesc _cheats_desc = {
00232 240, 22, 400, 170, 400, 170,
00233 WC_CHEATS, WC_NONE,
00234 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
00235 _cheat_widgets,
00236 };
00237
00238
00239 void ShowCheatWindow()
00240 {
00241 DeleteWindowById(WC_CHEATS, 0);
00242 new CheatWindow(&_cheats_desc);
00243 }